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#ifndef __BOUNDINGINODE_H
#define __BOUNDINGINODE_H
#include "BoundingNode.h"
namespace Geometry
{
/** Interior node of bounding box tree. Contains
pointers to left and right tree. */
template<class BoxType>
class BoundingINode: public BoundingNode<BoxType>
{
BoundingNode<BoxType>* left;
BoundingNode<BoxType>* right;
public:
BoundingINode(const BoxType& box,
BoundingNode<BoxType>* _left,
BoundingNode<BoxType>* _right):
BoundingNode<BoxType>(box), left(_left), right(_right) {}
~BoundingINode() {delete left; delete right;}
bool intersect(const CGLA::Vec3f&,const CGLA::Vec3f&,float&) const;
int intersect_cnt(const CGLA::Vec3f&,const CGLA::Vec3f&) const;
const BoundingNode<BoxType>* get_left() const {return left;}
const BoundingNode<BoxType>* get_right() const {return right;}
};
}
#endif