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class BoundingNode: public BoxType
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class BoundingNode: public BoxType
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{
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{
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 public:
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 public:
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	BoundingNode(const BoxType& box): BoxType(box) {}
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	BoundingNode(const BoxType& box): BoxType(box) {}
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	virtual ~BoundingNode() {}
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	/// Count number of intersections from a point in a given direction
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	/// Count number of intersections from a point in a given direction
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	virtual int intersect_cnt(const CGLA::Vec3f&,const CGLA::Vec3f&) const=0;
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	virtual int intersect_cnt(const CGLA::Vec3f&,const CGLA::Vec3f&) const=0;
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	/// Find the surface intersection point
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	/// Find the surface intersection point