gelsvn
bdplot
seema-scanner
BlueGrey
calm
Elegant
Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
gelsvn
(root)
/
trunk
/
src
/
Geometry
/
QEM.h
@ 429
– Rev 601
Rev
Hide changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
Changes
601
4591 d 21 h
jab
/trunk/
The include statements for header files have been changed. Instead of including, like say
#include <CGLA/Vec3f.h>
we now use
#include "../CGLA/Vec3f.h"
for all files in the GEL library source tree (i.e. apps and test are not altered).
The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:
#include <GEL/HMesh/myheader.h>
Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
/trunk/GEL
/trunk/GEL/GEL-Info.plist
/trunk/GEL/GEL-Prefix.pch
/trunk/GEL/en.lproj
/trunk/GEL/en.lproj/InfoPlist.strings
/trunk/MeshEdit/bunny.png
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GL/glew.c
/trunk/src/GL/glew.h
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/ManifoldRenderer.cpp
/trunk/src/GLGraphics/ManifoldRenderer.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_gl.h
/trunk/src/GLGraphics/gel_glu.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/cleanup.cpp
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/Parse.h
595
4595 d 10 h
jab
/trunk/src/
Merged version
/trunk/src/HMesh/AttributeVector.h
/trunk/src/HMesh/ConnectivityKernel.cpp
/trunk/src/HMesh/ConnectivityKernel.h
/trunk/src/HMesh/ItemID.h
/trunk/src/HMesh/ItemVector.h
/trunk/src/HMesh/Iterators.h
/trunk/src/HMesh/Walker.h
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/curvature.h
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/dual.h
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/flatten.h
/trunk/src/HMesh/Face.cpp
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.cpp
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.cpp
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate_face_order.cpp
/trunk/src/HMesh/volume_polygonize.cpp
/trunk/src/HMesh/volume_polygonize.h
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/CGLA/ArithSqMat2x2Float.h
/trunk/src/CGLA/ArithSqMat3x3Float.cpp
/trunk/src/CGLA/ArithSqMat3x3Float.h
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
/trunk/src/CGLA/ArithSqMat4x4Float.h
/trunk/src/CGLA/ArithSqMatFloat.h
/trunk/src/CGLA/ArithVec.h
/trunk/src/CGLA/ArithVec2Float.cpp
/trunk/src/CGLA/ArithVec2Float.h
/trunk/src/CGLA/ArithVec3Float.cpp
/trunk/src/CGLA/ArithVec3Float.h
/trunk/src/CGLA/ArithVec3Int.h
/trunk/src/CGLA/ArithVec4Float.h
/trunk/src/CGLA/ArithVec4Int.h
/trunk/src/CGLA/ArithVecFloat.h
/trunk/src/CGLA/ArithVecInt.h
/trunk/src/CGLA/BitMask.h
/trunk/src/CGLA/CGLA.h
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/CGLA/ExceptionStandard.h
/trunk/src/CGLA/Mat2x2d.h
/trunk/src/CGLA/Mat2x2f.h
/trunk/src/CGLA/Mat2x3d.h
/trunk/src/CGLA/Mat2x3f.h
/trunk/src/CGLA/Mat3x3d.cpp
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.cpp
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.cpp
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quaternion.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/TableTrigonometry.cpp
/trunk/src/CGLA/TableTrigonometry.h
/trunk/src/CGLA/UnitVector.h
/trunk/src/CGLA/Vec2d.h
/trunk/src/CGLA/Vec2f.h
/trunk/src/CGLA/Vec2i.cpp
/trunk/src/CGLA/Vec2i.h
/trunk/src/CGLA/Vec2ui.h
/trunk/src/CGLA/Vec3Hf.h
/trunk/src/CGLA/Vec3d.h
/trunk/src/CGLA/Vec3f.cpp
/trunk/src/CGLA/Vec3f.h
/trunk/src/CGLA/Vec3i.cpp
/trunk/src/CGLA/Vec3i.h
/trunk/src/CGLA/Vec3uc.h
/trunk/src/CGLA/Vec3usi.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/Vec4i.h
/trunk/src/CGLA/Vec4uc.h
/trunk/src/CGLA/eigensolution.cpp
/trunk/src/CGLA/eigensolution.h
/trunk/src/CGLA/gel_rand.cpp
/trunk/src/CGLA/statistics.cpp
/trunk/src/CGLA/statistics.h
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.cpp
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/obj_load.h
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/rply.c
/trunk/src/Geometry/rply.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/caps_and_needles.cpp
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.cpp
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.cpp
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.cpp
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/HMesh/x3d_save.h
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/LinAlg/LapackFunc.cpp
/trunk/src/LinAlg/LapackFunc.h
/trunk/src/LinAlg/LinAlgIO.cpp
/trunk/src/LinAlg/LinAlgIO.h
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/CMakeLists.txt
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.cpp
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.cpp
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.cpp
/trunk/src/Util/string_utils.h
443
5879 d 5 h
jab
/trunk/src/Geometry/
Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/rply.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/tessellate.h
/trunk/src/Geometry/verification.h
357
6366 d 6 h
jab
/trunk/
A number of changes were made to quadric simplification
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
315
6669 d 8 h
jab
/trunk/
Some slight changes to QEM based decimation
/trunk/apps/Decimator/decimator.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/Grid2D.h
220
6931 d 5 h
jab
/trunk/
Fixed QEM problems
/trunk/apps/Decimator/Makefile
/trunk/apps/Decimator/decimator.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
214
6932 d 5 h
jab
/trunk/src/Geometry/
Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/load_raw.cpp
136
7151 d 3 h
jab
/trunk/
Many small changes. Many instances of int have been replaced with size_t which
should be more correct - it emphasizes that only unsigned ints are legal.
A few changes to the documentation have been made. Coding conventions doc
updated.
/trunk/doc/CodingConventions.txt
/trunk/doc/Doxyfile
/trunk/makefiles/Linux_i686_g++.mk
/trunk/src/CGLA/statistics.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Graphics/QuatTrackBall.cpp
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMeshUtil/fair_polygonize.cpp
/trunk/src/HMeshUtil/mesh_optimization.cpp
/trunk/src/HMeshUtil/obj_save.cpp
/trunk/src/HMeshUtil/triangulate.cpp
/trunk/src/HMeshUtil/triangulate_face_order.cpp
/trunk/src/HMeshUtil/x3d_load.cpp
/trunk/src/HMeshUtil/x3d_save.cpp
/trunk/src/IMesh/compute_normals.cpp
/trunk/src/LinAlg/LinAlgIO.cpp
/trunk/src/Util/Parse.cpp
89
7177 d 5 h
jab
/trunk/src/
A lot of documentation has been added/edited.
gel.doxygen now contains a lot of comments to namespaces.
/trunk/src/gel.doxygen
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithSqMat2x2Float.h
/trunk/src/CGLA/ArithSqMat3x3Float.h
/trunk/src/CGLA/ArithSqMat4x4Float.h
/trunk/src/CGLA/ArithSqMatFloat.h
/trunk/src/CGLA/ArithVec.h
/trunk/src/CGLA/ArithVec4Float.h
/trunk/src/CGLA/BitMask.h
/trunk/src/CGLA/Mat2x2d.h
/trunk/src/CGLA/Mat2x2f.h
/trunk/src/CGLA/Mat2x3d.h
/trunk/src/CGLA/Mat2x3f.h
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quaternion.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/UnitVector.h
/trunk/src/CGLA/Vec2d.h
/trunk/src/CGLA/Vec2f.h
/trunk/src/CGLA/Vec2i.h
/trunk/src/CGLA/Vec3d.h
/trunk/src/CGLA/Vec3f.h
/trunk/src/CGLA/Vec3i.h
/trunk/src/CGLA/Vec3uc.h
/trunk/src/CGLA/Vec3usi.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/Vec4uc.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.h
/trunk/src/Graphics/QuatTrackBall.h
/trunk/src/Graphics/SimpleTrackBall.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/templates.h
/trunk/src/HMeshUtil/build_manifold.h
/trunk/src/HMeshUtil/fair_polygonize.cpp
/trunk/src/IMesh/AttrVec.h
/trunk/src/IMesh/TriMesh.h
/trunk/src/IMesh/TriMeshBuilder.h
/trunk/src/LinAlg/Matrix.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/ResourceManager.h
39
7242 d 11 h
bj
/trunk/
Merged from imesh-and-hmesh
added README_MSVC with building instuctions for visual studio
/trunk/README_MSVC
/trunk/apps/HMesh
/trunk/apps/HMesh/HMesh-boundary_collapse.vcproj
/trunk/apps/HMesh/HMesh-decimator.vcproj
/trunk/apps/HMesh/Makefile
/trunk/apps/HMesh/boundary_collapse.cpp
/trunk/apps/HMesh/decimator.cpp
/trunk/apps/IMesh
/trunk/apps/IMesh/IMesh-trimeshtest.vcproj
/trunk/apps/IMesh/Makefile
/trunk/apps/IMesh/trimeshtest.cpp
/trunk/bin
/trunk/bin/.placeholder
/trunk/lib
/trunk/lib/.placeholder
/trunk/src/Geometry
/trunk/src/Geometry/Geometry.vcproj
/trunk/src/Geometry/Makefile
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Graphics
/trunk/src/Graphics/GLViewController.cpp
/trunk/src/Graphics/GLViewController.h
/trunk/src/Graphics/Graphics.vcproj
/trunk/src/Graphics/Makefile
/trunk/src/Graphics/TrackBall.cpp
/trunk/src/Graphics/TrackBall.h
/trunk/src/HMesh
/trunk/src/HMesh/Face.cpp
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HMesh.vcproj
/trunk/src/HMesh/HalfEdge.cpp
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Makefile
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/templates.h
/trunk/src/HMeshUtil
/trunk/src/HMeshUtil/HMeshUtil.vcproj
/trunk/src/HMeshUtil/Makefile
/trunk/src/HMeshUtil/build_manifold.cpp
/trunk/src/HMeshUtil/build_manifold.h
/trunk/src/HMeshUtil/caps_and_needles.cpp
/trunk/src/HMeshUtil/caps_and_needles.h
/trunk/src/HMeshUtil/mesh_optimization.cpp
/trunk/src/HMeshUtil/mesh_optimization.h
/trunk/src/HMeshUtil/obj_save.cpp
/trunk/src/HMeshUtil/obj_save.h
/trunk/src/HMeshUtil/quadric_simplify.cpp
/trunk/src/HMeshUtil/quadric_simplify.h
/trunk/src/HMeshUtil/refine_edges.cpp
/trunk/src/HMeshUtil/refine_edges.h
/trunk/src/HMeshUtil/smooth.cpp
/trunk/src/HMeshUtil/smooth.h
/trunk/src/HMeshUtil/triangulate.cpp
/trunk/src/HMeshUtil/triangulate.h
/trunk/src/HMeshUtil/triangulate_face_order.cpp
/trunk/src/HMeshUtil/x3d_load.cpp
/trunk/src/HMeshUtil/x3d_load.h
/trunk/src/HMeshUtil/x3d_save.cpp
/trunk/src/HMeshUtil/x3d_save.h
/trunk/src/IMesh
/trunk/src/IMesh/AttrVec.h
/trunk/src/IMesh/IMesh.vcproj
/trunk/src/IMesh/Makefile
/trunk/src/IMesh/TriMesh.cpp
/trunk/src/IMesh/TriMesh.h
/trunk/src/IMesh/TriMeshBuilder.cpp
/trunk/src/IMesh/TriMeshBuilder.h
/trunk/src/IMesh/compute_normals.cpp
/trunk/src/IMeshUtil
/trunk/src/IMeshUtil/IMeshUtil.vcproj
/trunk/src/IMeshUtil/Makefile
/trunk/src/IMeshUtil/x3d_load.cpp
/trunk/src/IMeshUtil/x3d_load.h
/trunk/src/LinAlg
/trunk/src/LinAlg/LapackFunc.cpp
/trunk/src/LinAlg/LapackFunc.h
/trunk/src/LinAlg/LinAlg.vcproj
/trunk/src/LinAlg/LinAlgIO.cpp
/trunk/src/LinAlg/LinAlgIO.h
/trunk/src/LinAlg/Makefile
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util
/trunk/src/Util/Makefile
/trunk/src/Util/Parse.cpp
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/Util.vcproj
/trunk/makefiles/Linux_i686_g++3.mk
/trunk/GEL.sln
/trunk/README
/trunk/apps/CGLA-test/CGLA-mat_test.vcproj
/trunk/apps/CGLA-test/covariance_test.cpp
/trunk/apps/CGLA-test/vec_test.cpp
/trunk/makefiles/Darwin_Power_Macintosh_g++.mk
/trunk/makefiles/Linux_i686_g++.mk
/trunk/makefiles/config.mk
/trunk/src/CGLA/CGLA.h
/trunk/src/CGLA/CGLA.vcproj