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#include "AncestorGrid.h"
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#include "AncestorGrid.h"
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namespace Geometry 
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namespace Geometry 
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{
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{
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	/** Regular voxel grid. 
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	/** \brief Regular voxel grid. 
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			This class template can be instantiated and used directly.
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			This class template can be instantiated and used directly.
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			This is just a regular voxel grid stored as a linear array
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			This is just a regular voxel grid stored as a linear array
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			with functions to access its contents. */			
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			with functions to access its contents. */			
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	template<class T>
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	template<class T>
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	class RGrid: public AncestorGrid<T,RGrid<T> >
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	class RGrid: public AncestorGrid<T,RGrid<T> >