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#include <string>
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#include <string>
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#include <CGLA/Vec3f.h>
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#include <CGLA/Vec3f.h>
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namespace Mesh
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namespace Geometry
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{
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{
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	class Texmap 
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	class Texmap 
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	{
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	{
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		unsigned int id;
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		unsigned int id;
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		unsigned char *image;
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		unsigned char *image;