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// bdl, jab, feb 2005
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// bdl, jab, feb 2005
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// Inspired by Nate Robins Obj loader
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// Inspired by Nate Robins Obj loader
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#include "TriMesh.h"
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#include "TriMesh.h"
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include "Graphics/gel_glu.h"
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#include <CGLA/Vec3f.h>
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#include <CGLA/Vec3f.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <iostream>
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#include <iostream>
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