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#include "IndexedFaceSet.h"
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#include "IndexedFaceSet.h"
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#include "Material.h"
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#include "Material.h"
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#include "Texmap.h"
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#include "Texmap.h"
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namespace Mesh
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namespace Geometry
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{
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{
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	/** A Triangle Mesh struct. This struct contains three indexed face sets,
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	/** A Triangle Mesh struct. This struct contains three indexed face sets,
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			one for geometry, textures, and normals. It also contains a vector
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			one for geometry, textures, and normals. It also contains a vector
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		/// Draw the mesh using OpenGL.
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		/// Draw the mesh using OpenGL.
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		void gl_draw();
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		void gl_draw();
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	};
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	};
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	/// Load from an OBJ file
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	void load_obj(const std::string &filename, TriMesh &mesh);
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}
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}
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#endif
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#endif