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#ifndef __VOXELGRID_LOAD_RAW_H__
#define __VOXELGRID_LOAD_RAW_H__
#include <string>
#include "CGLA/Mat4x4f.h"
#include "RGrid.h"
namespace Geometry
{
template<class T>
bool load_raw(const std::string& file, RGrid<T>& grid);
}
#endif