Rev 373 | Rev 404 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed
/*
* ply_load.cpp
* GEL
*
* Created by J. Andreas Bærentzen on 08/08/07.
* Copyright 2007 __MyCompanyName__. All rights reserved.
*
*/
#include <stdio.h>
#include <math.h>
#include <string.h>
#include "rply.h"
#include "ply_load.h"
#include <CGLA/Vec4f.h>
using namespace std;
using namespace Geometry;
using namespace CGLA;
namespace
{
TriMesh *mesh;
int vertex_cb(p_ply_argument argument) {
static int idx=0;
static Vec3f p;
long eol;
ply_get_argument_user_data(argument, NULL, &eol);
if(idx<3)
p[idx] = ply_get_argument_value(argument);
++idx;
if (eol)
{
mesh->geometry.add_vertex(p);
idx=0;
}
return 1;
}
int face_cb(p_ply_argument argument) {
static Vec3i f;
static int idx = 0;
long length, value_index;
ply_get_argument_property(argument, NULL, &length, &value_index);
if(value_index >= 0)
{
if(value_index < 2)
f[value_index] = ply_get_argument_value(argument);
else
{
f[2] = ply_get_argument_value(argument);
mesh->mat_idx.push_back(0);
mesh->geometry.add_face(f);
f[1] = f[2];
}
}
return 1;
}
}
namespace Geometry
{
void ply_load(const std::string& fn, Geometry::TriMesh& _mesh)
{
mesh = &_mesh;
_mesh.materials.resize(1);
_mesh.materials[0].diffuse[0] = 172.0f/256.0f;
_mesh.materials[0].diffuse[1] = 48.0f/256.0f;
_mesh.materials[0].diffuse[2] = 72.0f/256.0f;
_mesh.materials[0].specular[0] = 0.6f;
_mesh.materials[0].specular[1] = 0.6f;
_mesh.materials[0].specular[2] = 0.6f;
_mesh.materials[0].shininess = 128.0f;
long nvertices, ntriangles;
p_ply ply = ply_open(fn.c_str(), NULL);
if (!ply) return;
if (!ply_read_header(ply)) return;
nvertices = ply_set_read_cb(ply, "vertex", "x", vertex_cb, NULL, 0);
ply_set_read_cb(ply, "vertex", "y", vertex_cb, NULL, 0);
ply_set_read_cb(ply, "vertex", "z", vertex_cb, NULL, 1);
ntriangles = ply_set_read_cb(ply, "face", "vertex_indices", face_cb, NULL, 0);
ply_read(ply);
ply_close(ply);
}
}
Generated by GNU Enscript 1.6.6.