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371 6158 d 8 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
364 6265 d 21 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
362 6300 d 19 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6419 d 5 h jab /trunk/ A number of changes were made to quadric simplification  
354 6434 d 4 h awk /trunk/src/  
350 6447 d 1 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
349 6447 d 1 h awk /trunk/ Misc fixed to make it compile on ubuntu 7.10  
338 6523 d 8 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
334 6574 d 7 h jab /trunk/src/Geometry/ Slight changes to doc.  
330 6680 d 2 h jab /trunk/src/Geometry/ Some changes to the KDTree  
324 6701 d 6 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6708 d 20 h jab /trunk/ No log message.  
319 6716 d 20 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
318 6716 d 20 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
315 6722 d 6 h jab /trunk/ Some slight changes to QEM based decimation  
314 6755 d 7 h jrf /trunk/src/Geometry/  
313 6770 d 1 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6770 d 3 h jrf /trunk/src/Geometry/  
310 6770 d 3 h jrf /trunk/ BSPTree corrections  
309 6774 d 6 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
304 6776 d 5 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6788 d 5 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6788 d 7 h jrf /trunk/src/Geometry/  
271 6882 d 5 h bj /trunk/ removed .vcproj and .sln files from SVN  
230 6966 d 3 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
222 6984 d 1 h jab /trunk/src/ minor changes  
220 6984 d 4 h jab /trunk/ Fixed QEM problems  
214 6985 d 3 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
 
203 7121 d 7 h jrf /trunk/src/Geometry/ pragmas corrected  
198 7125 d 5 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7126 d 7 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
191 7132 d 8 h jab /trunk/ So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities.
 
190 7142 d 7 h bj /trunk/ updated vcproj/sln files  
186 7153 d 1 h jab /trunk/src/ Fixed a bug in gel_glut.h and made TrilinFilter more portable.  
184 7153 d 6 h jab /trunk/src/Geometry/ Some changes to the trilinfilter. For instance, the gradient can now be
computed.
 
182 7159 d 8 h bj /trunk/ merged restructuring branch properly  
178 7160 d 2 h bj /trunk/ merged restructuring branch  
136 7204 d 2 h jab /trunk/ Many small changes. Many instances of int have been replaced with size_t which
should be more correct - it emphasizes that only unsigned ints are legal.

A few changes to the documentation have been made. Coding conventions doc
updated.
 
132 7210 d 5 h jab /trunk/ minor changes. These programs now include the new gel_gl.h gel_glu.h and
gel_glut.h headers instead of the normal GL headers. Easier portability.
 
125 7216 d 7 h jab /trunk/ Many small changes to allow GEL to compile on Mac OS X 10.4. Incidentally,
this version of OS X is based on gcc 4.0, so problems with this version of
gcc should also have been fixed now.