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600 4646 d 0 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
595 4647 d 6 h jab /trunk/src/ Merged version  
567 4902 d 14 h jrf /trunk/src/Geometry/ adding area information to TriMesh  
554 5138 d 6 h jrf /trunk/src/Geometry/ Ray::reset() has been updated to include reset of more recently added ray properties.  
541 5329 d 17 h jrf /trunk/src/Geometry/ Using references instead of copying vectors when not necessary. And fixing some iterator code in the BSPTree that doesn't work in VS2010.  
510 5515 d 18 h jrf /trunk/src/ Enabling load of wavefront .mtl files without an associated object, and correcting the Material class slightly (ior instead of ior_in and ior_out).  
492 5642 d 2 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
460 5740 d 2 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
451 5908 d 6 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5915 d 4 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
443 5931 d 2 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
440 5931 d 2 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
438 5949 d 4 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
436 5957 d 5 h jrf /trunk/src/Geometry/ closing files after use  
430 5968 d 0 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
429 5968 d 0 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
428 5968 d 1 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
426 5977 d 0 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
423 5977 d 5 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
422 5984 d 17 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5984 d 17 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5996 d 2 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5996 d 2 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
417 5999 d 23 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
409 6096 d 1 h jrf /trunk/ bashing Visual Studio warnings  
404 6109 d 1 h jab /trunk/ Small changes  
385 6137 d 23 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
382 6144 d 4 h jab /trunk/ a number of fixes  
375 6157 d 0 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6157 d 2 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
371 6157 d 5 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
364 6264 d 19 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
362 6299 d 16 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6418 d 3 h jab /trunk/ A number of changes were made to quadric simplification  
354 6433 d 1 h awk /trunk/src/  
350 6445 d 23 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
349 6445 d 23 h awk /trunk/ Misc fixed to make it compile on ubuntu 7.10  
338 6522 d 5 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
334 6573 d 5 h jab /trunk/src/Geometry/ Slight changes to doc.  
330 6679 d 0 h jab /trunk/src/Geometry/ Some changes to the KDTree