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#include "HMesh/Manifold.h"
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#include "HMesh/Manifold.h"
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namespace HMesh
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namespace HMesh
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{
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{
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	/** Load an Wavefront OBJ file. This is just a simple frontend for the 
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	/** Load a geometry file. This could be a PLY, OBJ, X3D, or OFF file */
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		Geometry::obj_load function which loads OBJ files into triangle meshes. 
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		Consequently, quads are unfortunately converted to triangles when this
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		loader is used. */
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	bool load(const std::string&, HMesh::Manifold& m);
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	bool load(const std::string&, HMesh::Manifold& m);
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}
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}
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#endif
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#endif
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