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#ifndef __HMESHUTIL_OBJLOAD__H__
#define __HMESHUTIL_OBJLOAD__H__

#include "HMesh/Manifold.h"

namespace HMesh
{
        /** Load an Wavefront OBJ file. This is just a simple frontend for the 
                Geometry::obj_load function which loads OBJ files into triangle meshes. 
                Consequently, quads are unfortunately converted to triangles when this
                loader is used. */
        bool obj_load(const std::string&, HMesh::Manifold& m);
}
#endif