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601 4646 d 19 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
595 4650 d 8 h jab /trunk/src/ Merged version  
521 5427 d 0 h s042372 /trunk/src/HMesh/ minor bugfixes  
417 6003 d 1 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
373 6160 d 4 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
367 6190 d 4 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
363 6298 d 1 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
362 6302 d 18 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6421 d 5 h jab /trunk/ A number of changes were made to quadric simplification  
315 6724 d 6 h jab /trunk/ Some slight changes to QEM based decimation  
222 6986 d 1 h jab /trunk/src/ minor changes  
220 6986 d 3 h jab /trunk/ Fixed QEM problems  
219 6986 d 5 h bj /trunk/src/HMesh/ #include "Util/BinaryHeap.h" removed  
215 6987 d 3 h jab /trunk/src/HMesh/ Our version of QSlim has been greatly improved. It now performs
consistency checks to avoid bad edge collapses which will flip
triangles. Another fixed problem was a voracious memory hunger.

Fuzzy vector median smoothing has been added.

Other changes are minor.
 
182 7161 d 8 h bj /trunk/ merged restructuring branch properly  
155 7197 d 6 h jab /branches/restructuring/src/HMesh/ Took the chance to make some changes to Manifold which used to be a struct
and is now a class.

Also the collapse and precond functions now longer take the redundant
vertexIter arg.
 
150 7198 d 5 h jab /branches/restructuring/src/ Many files have been moved.  
149 7198 d 5 h jab /branches/restructuring/src/HMesh/ A lot of stuff previously in the Util library has been moved here.