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  /// Try to respect curvature to create a better triangulation.
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  /// Try to respect curvature to create a better triangulation.
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  void curvature_triangulate(HMesh::Manifold& m);
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  void curvature_triangulate(HMesh::Manifold& m);
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  /// Naive triangulation by connecting to center point.
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  /// Naive triangulation by connecting to center point.
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  void safe_triangulate(HMesh::Manifold& m);
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  void safe_triangulate(HMesh::Manifold& m);
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	/// Triangulate by connecting the points forming the shortest edge.
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	void shortest_edge_triangulate(Manifold& m);
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}
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}
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#endif
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#endif