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#ifndef __HMESH_X3DLOAD_H__
#define __HMESH_X3DLOAD_H__

#include <string>

// This is just an example of a loader
#include "HMesh/Manifold.h"


namespace HMesh
{
        /// Load a mesh from an X3D file. It handles arbitrary polygons.
        bool x3d_load(const std::string& filename, HMesh::Manifold&);
}
#endif