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Rev Age Author Path Log message Diff Changes
595 4620 d 10 h jab /trunk/src/ Merged version  
/trunk/src/HMesh/AttributeVector.h
/trunk/src/HMesh/ConnectivityKernel.cpp
/trunk/src/HMesh/ConnectivityKernel.h
/trunk/src/HMesh/ItemID.h
/trunk/src/HMesh/ItemVector.h
/trunk/src/HMesh/Iterators.h
/trunk/src/HMesh/Walker.h
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/curvature.h
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/dual.h
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/flatten.h
/trunk/src/HMesh/Face.cpp
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.cpp
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.cpp
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate_face_order.cpp
/trunk/src/HMesh/volume_polygonize.cpp
/trunk/src/HMesh/volume_polygonize.h
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/CGLA/ArithSqMat2x2Float.h
/trunk/src/CGLA/ArithSqMat3x3Float.cpp
/trunk/src/CGLA/ArithSqMat3x3Float.h
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
/trunk/src/CGLA/ArithSqMat4x4Float.h
/trunk/src/CGLA/ArithSqMatFloat.h
/trunk/src/CGLA/ArithVec.h
/trunk/src/CGLA/ArithVec2Float.cpp
/trunk/src/CGLA/ArithVec2Float.h
/trunk/src/CGLA/ArithVec3Float.cpp
/trunk/src/CGLA/ArithVec3Float.h
/trunk/src/CGLA/ArithVec3Int.h
/trunk/src/CGLA/ArithVec4Float.h
/trunk/src/CGLA/ArithVec4Int.h
/trunk/src/CGLA/ArithVecFloat.h
/trunk/src/CGLA/ArithVecInt.h
/trunk/src/CGLA/BitMask.h
/trunk/src/CGLA/CGLA.h
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/CGLA/ExceptionStandard.h
/trunk/src/CGLA/Mat2x2d.h
/trunk/src/CGLA/Mat2x2f.h
/trunk/src/CGLA/Mat2x3d.h
/trunk/src/CGLA/Mat2x3f.h
/trunk/src/CGLA/Mat3x3d.cpp
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.cpp
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.cpp
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quaternion.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/TableTrigonometry.cpp
/trunk/src/CGLA/TableTrigonometry.h
/trunk/src/CGLA/UnitVector.h
/trunk/src/CGLA/Vec2d.h
/trunk/src/CGLA/Vec2f.h
/trunk/src/CGLA/Vec2i.cpp
/trunk/src/CGLA/Vec2i.h
/trunk/src/CGLA/Vec2ui.h
/trunk/src/CGLA/Vec3Hf.h
/trunk/src/CGLA/Vec3d.h
/trunk/src/CGLA/Vec3f.cpp
/trunk/src/CGLA/Vec3f.h
/trunk/src/CGLA/Vec3i.cpp
/trunk/src/CGLA/Vec3i.h
/trunk/src/CGLA/Vec3uc.h
/trunk/src/CGLA/Vec3usi.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/Vec4i.h
/trunk/src/CGLA/Vec4uc.h
/trunk/src/CGLA/eigensolution.cpp
/trunk/src/CGLA/eigensolution.h
/trunk/src/CGLA/gel_rand.cpp
/trunk/src/CGLA/statistics.cpp
/trunk/src/CGLA/statistics.h
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.cpp
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/obj_load.h
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/rply.c
/trunk/src/Geometry/rply.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/caps_and_needles.cpp
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.cpp
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.cpp
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.cpp
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/HMesh/x3d_save.h
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/LinAlg/LapackFunc.cpp
/trunk/src/LinAlg/LapackFunc.h
/trunk/src/LinAlg/LinAlgIO.cpp
/trunk/src/LinAlg/LinAlgIO.h
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/CMakeLists.txt
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.cpp
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.cpp
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.cpp
/trunk/src/Util/string_utils.h
561 4933 d 1 h awk /trunk/ Added GLGraphics::Console, a Quake-style console.

Added test application for console (test/GLGraphics-console).

Fixed Vec3f operator>>. The following now works:

CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);

Didn't test any other VecXX types or Matrix types.. They might be broken.

Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake)
 
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/test/GLGraphics-console
/trunk/test/GLGraphics-console/CMakeLists.txt
/trunk/test/GLGraphics-console/console_test.cpp
/trunk/CMakeLists.txt
/trunk/src/CGLA/ArithVec.h
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/HMesh/Manifold.cpp
521 5397 d 2 h s042372 /trunk/src/HMesh/ minor bugfixes  
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/quadric_simplify.cpp
455 5715 d 5 h rrp /trunk/src/HMesh/ Added off_load  
/trunk/src/HMesh/CMakeLists.txt
448 5904 d 5 h jab /trunk/ Fixed a lot of include guards  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.h
444 5904 d 6 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
/trunk/src/HMesh/Face.cpp
/trunk/src/HMesh/HalfEdge.cpp
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/templates.h
433 5937 d 9 h jab /trunk/src/HMesh/ Added an OFF loader and saver  
/trunk/src/HMesh/off_load.cpp
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
417 5973 d 3 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
/trunk/src/CGLA/gel_rand.cpp
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/Pathtracer/mesh.cpp
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/CGLA/CGLA.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Ray.h
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/HashKey.cpp
/trunk/test/CGLA-covariance/covariance_test.cpp
/trunk/test/CGLA-mat/mat_test.cpp
/trunk/test/CGLA-vec/vec_test.cpp
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/Geometry-kdtree/kdtree-test.cpp
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/eigensolvertest.cpp
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/LinAlg-leastsq/leastsq-test.cpp
394 6089 d 6 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/doc/CGLA-usage.tex
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/HMesh/x3d_save.cpp
392 6099 d 6 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/x3d_load.cpp
385 6111 d 4 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
/trunk/CMakeLists.txt
/trunk/GELConfig.cmake.in
/trunk/GELFindGlew.cmake
/trunk/GELFindGlut.cmake
/trunk/GELFindLapack.cmake
/trunk/GELUse.cmake
/trunk/apps/BloomenthalPolygonize/CMakeLists.txt
/trunk/apps/BoundaryCollapse/CMakeLists.txt
/trunk/apps/Decimator/CMakeLists.txt
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/VolumePolygonize/CMakeLists.txt
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/Util/CMakeLists.txt
/trunk/test/CGLA-covariance/CMakeLists.txt
/trunk/test/CGLA-mat/CMakeLists.txt
/trunk/test/CGLA-ogl/CMakeLists.txt
/trunk/test/CGLA-simple/CMakeLists.txt
/trunk/test/CGLA-vec/CMakeLists.txt
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/Util-resman/CMakeLists.txt
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/src/Geometry/Polygonizer.cpp
383 6111 d 4 h jab /trunk/src/HMesh/ Added ply load as well as a generic loader that detects file type  
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/ply_load.h
380 6127 d 5 h jrf /trunk/src/ switching the XML parser to a process-while-reading strategy  
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/Util/XmlParser.cpp
/trunk/src/Util/XmlParser.h
377 6127 d 9 h jrf /trunk/src/ making the XML parser more robust  
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/Util/XmlParser.cpp
375 6130 d 4 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
/trunk/src/Util/XmlParser.cpp
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.cpp
/trunk/src/Util/string_utils.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/HMesh/x3d_load.cpp
373 6130 d 6 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/wireframe.cpp
/trunk/apps/Pathtracer/core.h
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/RangeScanViewer/plyfile.c
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_helper.c
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/tessellate.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/ArgExtracter.h
367 6160 d 6 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
363 6268 d 3 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
362 6272 d 20 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/x3d_load.h
357 6391 d 7 h jab /trunk/ A number of changes were made to quadric simplification  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h

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