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#include "TriMesh.h"
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#include "TriMesh.h"
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namespace IMesh
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namespace IMesh
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{
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{
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	/** The TriMeshBuilder constructs a TriMesh. The reason to have this
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	/** \brief The TriMeshBuilder constructs a TriMesh. 
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      The reason to have this
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			class is that indexed face sets are very "undynamic" to begin with.
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			class is that indexed face sets are very "undynamic" to begin with.
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			Typically, we store all data in vectors for efficiency, and it is
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			Typically, we store all data in vectors for efficiency, and it is
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			difficult to add and especially remove data from these vectors.
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			difficult to add and especially remove data from these vectors.
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			By having a builder class, we can separate concerns so that the 
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			By having a builder class, we can separate concerns so that the 
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			content adding is taken care of before the mesh is used. */
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			content adding is taken care of before the mesh is used. */