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#ifndef __X3DLOAD_H__
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#define __X3DLOAD_H__
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#include "IMesh/TriMeshBuilder.h"
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namespace IMeshUtil
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{
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	/** Load a trimesh from an x3d file. The filename is the first arg,
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			and the builder is passed as the second arg. */
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  bool x3d_load(const std::string& filename, IMesh::TriMeshBuilder&);
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}
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#endif