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342 6457 d 22 h jab /trunk/src/CGLA/ The power eigensolution method was slightly broken. It seems to work now. The test program has been improved. However, it is a simple method, and only robust on small matrices but that is what CGLA is all about  
341 6502 d 4 h jab /trunk/ Added a ply viewer to OBJViewer.
other minor changes.
 
339 6521 d 3 h jab /trunk/src/GLGraphics/ Added ply view to OBJViewer  
338 6521 d 3 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
336 6522 d 23 h jab /trunk/ Ensured that the touched value is unchanged when saving
more work to do:
In many places, I change touch values, and probably all
these should be changed so that they restore the value.
 
334 6572 d 3 h jab /trunk/src/Geometry/ Slight changes to doc.  
332 6641 d 18 h jab /trunk/src/HMesh/ Added functions for subdividing (Catmull Clark topological splits - but
not averaging) and closing holes simply by turning holes into boundary
polygons.
 
331 6663 d 0 h jab /trunk/src/ Added a draw function for HMesh  
330 6677 d 22 h jab /trunk/src/Geometry/ Some changes to the KDTree  
327 6698 d 4 h jab /trunk/src/CGLA/ Removed determinant from cpp file  
325 6698 d 4 h jab /trunk/src/CGLA/ An alternative 4x4 determinant function is included and commented out.  
324 6699 d 2 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
323 6704 d 20 h bj /trunk/src/CGLA/ added generic make_rot method with rotation matrix as input  
321 6706 d 16 h jab /trunk/ No log message.  
320 6714 d 2 h awk /trunk/src/CGLA/  
319 6714 d 16 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
318 6714 d 16 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
317 6716 d 18 h awk /trunk/src/CGLA/  
316 6719 d 20 h jab /trunk/src/CGLA/ Added a constructor to Vec2i that accepts a single int.  
315 6720 d 2 h jab /trunk/ Some slight changes to QEM based decimation  
314 6753 d 3 h jrf /trunk/src/Geometry/  
313 6767 d 21 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6767 d 23 h jrf /trunk/src/Geometry/  
310 6767 d 23 h jrf /trunk/ BSPTree corrections  
309 6772 d 1 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
306 6773 d 23 h jrf /trunk/ quaternion_cleanup branch has been merged with main branch  
304 6774 d 1 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6786 d 1 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6786 d 2 h jrf /trunk/src/Geometry/  
277 6866 d 3 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
271 6880 d 0 h bj /trunk/ removed .vcproj and .sln files from SVN  
248 6926 d 2 h bj /trunk/src/CGLA/  
230 6963 d 23 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
229 6963 d 23 h bj /trunk/src/HMesh/ warnings removed  
223 6970 d 1 h bj /trunk/ resolved LIBC default lib issue with a #pragma
clapack.lib needs to have libc ignored
 
222 6981 d 21 h jab /trunk/src/ minor changes  
220 6982 d 0 h jab /trunk/ Fixed QEM problems  
219 6982 d 1 h bj /trunk/src/HMesh/ #include "Util/BinaryHeap.h" removed  
215 6982 d 23 h jab /trunk/src/HMesh/ Our version of QSlim has been greatly improved. It now performs
consistency checks to avoid bad edge collapses which will flip
triangles. Another fixed problem was a voracious memory hunger.

Fuzzy vector median smoothing has been added.

Other changes are minor.
 
214 6982 d 23 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f