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420 5948 d 4 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5948 d 4 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
418 5951 d 6 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 5952 d 0 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
414 6032 d 22 h jrf /trunk/src/GLGraphics/ My graphics driver requires
#extension GL_EXT_geometry_shader4 : enable
 
410 6047 d 3 h jrf /trunk/src/Util/ correcting to avoid warning  
409 6048 d 3 h jrf /trunk/ bashing Visual Studio warnings  
408 6048 d 3 h jab /trunk/src/CGLA/ Forgot 0 init of various functions producing standard matrices of type Mat4x4d  
404 6061 d 3 h jab /trunk/ Small changes  
402 6062 d 6 h mkm /trunk/ CMake files updated after jab's changes.  
400 6065 d 18 h jab /trunk/ Some minor changes.  
396 6067 d 2 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
394 6068 d 4 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6078 d 3 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
389 6082 d 17 h jab /trunk/ minor changes  
385 6090 d 1 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
383 6090 d 2 h jab /trunk/src/HMesh/ Added ply load as well as a generic loader that detects file type  
382 6096 d 6 h jab /trunk/ a number of fixes  
381 6106 d 2 h jrf /trunk/src/Util/ trimming element names to make more robust  
380 6106 d 3 h jrf /trunk/src/ switching the XML parser to a process-while-reading strategy  
379 6106 d 4 h jab /trunk/src/LinAlg/ I added a function "EigenSolutionsSym" to LapackFunc.cpp. This is simply a veiled version of
the Lapack function dsyev that works with the CMatrix and CVector classes.
 
377 6106 d 7 h jrf /trunk/src/ making the XML parser more robust  
376 6109 d 1 h jrf /trunk/src/Util/ Changing buffer size  
375 6109 d 1 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6109 d 4 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6109 d 7 h jab /trunk/ Minor changes to draw and the Xcode project  
371 6109 d 7 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
369 6110 d 2 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
368 6111 d 1 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
367 6139 d 4 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
366 6139 d 8 h jab /trunk/src/CGLA/ So a variable l has now been given a default value to protect against
warnings
 
364 6216 d 21 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
363 6247 d 1 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
362 6251 d 18 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
359 6365 d 19 h jab /trunk/src/CGLA/ Added 3D matrix functions for transformations  
358 6365 d 19 h jab /trunk/src/CGLA/ added rotation and scaling matrices to 3d double matrices  
357 6370 d 5 h jab /trunk/ A number of changes were made to quadric simplification  
354 6385 d 3 h awk /trunk/src/  
351 6386 d 19 h jab /trunk/ some bug fixes  
350 6398 d 1 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!