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422 5982 d 6 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5982 d 6 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5993 d 15 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5993 d 15 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
418 5996 d 18 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 5997 d 12 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
414 6078 d 10 h jrf /trunk/src/GLGraphics/ My graphics driver requires
#extension GL_EXT_geometry_shader4 : enable
 
410 6092 d 14 h jrf /trunk/src/Util/ correcting to avoid warning  
409 6093 d 14 h jrf /trunk/ bashing Visual Studio warnings  
408 6093 d 14 h jab /trunk/src/CGLA/ Forgot 0 init of various functions producing standard matrices of type Mat4x4d  
404 6106 d 14 h jab /trunk/ Small changes  
402 6107 d 18 h mkm /trunk/ CMake files updated after jab's changes.  
400 6111 d 6 h jab /trunk/ Some minor changes.  
396 6112 d 14 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
394 6113 d 15 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6123 d 15 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
389 6128 d 5 h jab /trunk/ minor changes  
385 6135 d 13 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
383 6135 d 13 h jab /trunk/src/HMesh/ Added ply load as well as a generic loader that detects file type  
382 6141 d 18 h jab /trunk/ a number of fixes  
381 6151 d 13 h jrf /trunk/src/Util/ trimming element names to make more robust  
380 6151 d 14 h jrf /trunk/src/ switching the XML parser to a process-while-reading strategy  
379 6151 d 16 h jab /trunk/src/LinAlg/ I added a function "EigenSolutionsSym" to LapackFunc.cpp. This is simply a veiled version of
the Lapack function dsyev that works with the CMatrix and CVector classes.
 
377 6151 d 18 h jrf /trunk/src/ making the XML parser more robust  
376 6154 d 13 h jrf /trunk/src/Util/ Changing buffer size  
375 6154 d 13 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6154 d 15 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6154 d 19 h jab /trunk/ Minor changes to draw and the Xcode project  
371 6154 d 19 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
369 6155 d 14 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
368 6156 d 13 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
367 6184 d 15 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
366 6184 d 20 h jab /trunk/src/CGLA/ So a variable l has now been given a default value to protect against
warnings
 
364 6262 d 8 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
363 6292 d 12 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
362 6297 d 6 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
359 6411 d 6 h jab /trunk/src/CGLA/ Added 3D matrix functions for transformations  
358 6411 d 6 h jab /trunk/src/CGLA/ added rotation and scaling matrices to 3d double matrices  
357 6415 d 16 h jab /trunk/ A number of changes were made to quadric simplification  
354 6430 d 15 h awk /trunk/src/