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561 4910 d 18 h awk /trunk/ Added GLGraphics::Console, a Quake-style console.

Added test application for console (test/GLGraphics-console).

Fixed Vec3f operator>>. The following now works:

CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);

Didn't test any other VecXX types or Matrix types.. They might be broken.

Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake)
 
555 4995 d 0 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
554 5089 d 3 h jrf /trunk/src/Geometry/ Ray::reset() has been updated to include reset of more recently added ray properties.  
541 5280 d 14 h jrf /trunk/src/Geometry/ Using references instead of copying vectors when not necessary. And fixing some iterator code in the BSPTree that doesn't work in VS2010.  
540 5285 d 13 h jrf /trunk/src/Util/ Undoing an unnecessary part of the previous bug fix.  
539 5290 d 12 h jrf /trunk/src/Util/ Bug fix: Inserting a check for empty string in XmlParser.  
521 5374 d 19 h s042372 /trunk/src/HMesh/ minor bugfixes  
510 5466 d 15 h jrf /trunk/src/ Enabling load of wavefront .mtl files without an associated object, and correcting the Material class slightly (ior instead of ior_in and ior_out).  
503 5556 d 0 h jrf /trunk/src/GLGraphics/ correction in comment  
502 5556 d 0 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
501 5567 d 13 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
492 5592 d 23 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
463 5690 d 23 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5690 d 23 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5690 d 23 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5690 d 23 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
455 5692 d 22 h rrp /trunk/src/HMesh/ Added off_load  
451 5859 d 3 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5866 d 0 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
449 5878 d 5 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  

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