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Rev Age Author Path Log message Diff Changes
339 6476 d 4 h jab /trunk/src/GLGraphics/ Added ply view to OBJViewer  
/trunk/src/GLGraphics/draw.cpp
338 6476 d 4 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
/trunk/src/Geometry/TriMesh.h
336 6477 d 23 h jab /trunk/ Ensured that the touched value is unchanged when saving
more work to do:
In many places, I change touch values, and probably all
these should be changed so that they restore the value.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/obj_save.cpp
334 6527 d 3 h jab /trunk/src/Geometry/ Slight changes to doc.  
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/TriMesh.cpp
332 6596 d 19 h jab /trunk/src/HMesh/ Added functions for subdividing (Catmull Clark topological splits - but
not averaging) and closing holes simply by turning holes into boundary
polygons.
 
/trunk/src/HMesh/close_holes.cpp
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/subdivision.h
331 6618 d 1 h jab /trunk/src/ Added a draw function for HMesh  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/FaceCirculator.h
330 6632 d 23 h jab /trunk/src/Geometry/ Some changes to the KDTree  
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/OBox.cpp
327 6653 d 4 h jab /trunk/src/CGLA/ Removed determinant from cpp file  
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
325 6653 d 5 h jab /trunk/src/CGLA/ An alternative 4x4 determinant function is included and commented out.  
/trunk/src/CGLA/ArithSqMat4x4Float.h
324 6654 d 3 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
/trunk/src/CGLA/Vec2ui.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Ray.h
323 6659 d 20 h bj /trunk/src/CGLA/ added generic make_rot method with rotation matrix as input  
/trunk/src/CGLA/ArithQuat.h
321 6661 d 16 h jab /trunk/ No log message.  
/trunk/Makefile
/trunk/src/CGLA/Vec3i.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/HMesh/obj_load.cpp
320 6669 d 3 h awk /trunk/src/CGLA/  
/trunk/src/CGLA/Vec2i.h
319 6669 d 16 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
318 6669 d 16 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
/trunk/src/Geometry/Ray.h
317 6671 d 19 h awk /trunk/src/CGLA/  
/trunk/src/CGLA/Vec2i.h
316 6674 d 21 h jab /trunk/src/CGLA/ Added a constructor to Vec2i that accepts a single int.  
/trunk/src/CGLA/Vec2i.h
315 6675 d 3 h jab /trunk/ Some slight changes to QEM based decimation  
/trunk/apps/Decimator/decimator.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/Grid2D.h
314 6708 d 3 h jrf /trunk/src/Geometry/  
/trunk/src/Geometry/BSPTree.cpp
313 6722 d 22 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/Ray.h

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