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Rev Age Author Path Log message Diff Changes
450 5866 d 18 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
/trunk/src/Geometry/BSPTree.cpp
449 5878 d 22 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SOIL.h
448 5882 d 16 h jab /trunk/ Fixed a lot of include guards  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.h
447 5882 d 16 h jab /trunk/src/GLGraphics/ Fixed some include guards  
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/glsl_shader.h
444 5882 d 17 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
/trunk/src/HMesh/Face.cpp
/trunk/src/HMesh/HalfEdge.cpp
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/templates.h
443 5882 d 17 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/rply.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/tessellate.h
/trunk/src/Geometry/verification.h
441 5882 d 17 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
440 5882 d 17 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load.h
438 5900 d 19 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
/trunk/src/Geometry/BSPTree.cpp
436 5908 d 19 h jrf /trunk/src/Geometry/ closing files after use  
/trunk/src/Geometry/obj_load.cpp
433 5915 d 20 h jab /trunk/src/HMesh/ Added an OFF loader and saver  
/trunk/src/HMesh/off_load.cpp
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
432 5915 d 20 h jab /trunk/src/GLGraphics/ Allows drawing of Indexed face sets  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
431 5915 d 20 h jab /trunk/src/CGLA/ Now with double matrices  
/trunk/src/CGLA/statistics.cpp
430 5919 d 15 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
/trunk/src/Geometry/BSPTree.cpp
429 5919 d 15 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
/trunk/src/Geometry/BSPTree.cpp
428 5919 d 16 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
427 5921 d 7 h jrf /trunk/src/CGLA/ Correcting small mistake: abs -> fabs  
/trunk/src/CGLA/ArithQuat.h
426 5928 d 15 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
/trunk/src/Geometry/Ray.h
425 5928 d 20 h jrf /trunk/src/Util/ introducing a function for parsing to doubles  
/trunk/src/Util/Parse.cpp
/trunk/src/Util/Parse.h
424 5928 d 20 h jrf /trunk/src/GLGraphics/ tab to space indentation  
/trunk/src/GLGraphics/GLViewController.cpp

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