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Rev Age Author Path Log message Diff Changes
554 5108 d 11 h jrf /trunk/src/Geometry/ Ray::reset() has been updated to include reset of more recently added ray properties.  
/trunk/src/Geometry/Ray.h
541 5299 d 22 h jrf /trunk/src/Geometry/ Using references instead of copying vectors when not necessary. And fixing some iterator code in the BSPTree that doesn't work in VS2010.  
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/TriMesh.cpp
540 5304 d 21 h jrf /trunk/src/Util/ Undoing an unnecessary part of the previous bug fix.  
/trunk/src/Util/XmlParser.cpp
539 5309 d 21 h jrf /trunk/src/Util/ Bug fix: Inserting a check for empty string in XmlParser.  
/trunk/src/Util/XmlParser.cpp
521 5394 d 3 h s042372 /trunk/src/HMesh/ minor bugfixes  
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/quadric_simplify.cpp
510 5486 d 0 h jrf /trunk/src/ Enabling load of wavefront .mtl files without an associated object, and correcting the Material class slightly (ior instead of ior_in and ior_out).  
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/obj_load.h
/trunk/src/Util/string_utils.h
503 5575 d 8 h jrf /trunk/src/GLGraphics/ correction in comment  
/trunk/src/GLGraphics/glsl_shader.cpp
502 5575 d 9 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
501 5586 d 21 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.cpp
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/eigensolution.cpp
492 5612 d 7 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/Geometry/load.h
488 5640 d 9 h awk /trunk/ Changed EOL to native  
/trunk/Win32GetLibs.py
487 5640 d 18 h awk /trunk/ Primal scream!

This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew.
 
/trunk/Win32GetLibs.py
465 5710 d 7 h jab /trunk/ committing anything that might be missing  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/doc/intro.tex
464 5710 d 7 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
/trunk/apps/MeshEdit/CSCMatrixBuilder.h
463 5710 d 7 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/Vec4i.h
462 5710 d 7 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/ArithVec4Int.h
461 5710 d 7 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
/trunk/src/CGLA/ArithVec3Int.h
460 5710 d 7 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
459 5710 d 7 h jab /trunk/apps/MeshDistance/ Minor changes.  
/trunk/apps/MeshDistance/meshdist.cpp
458 5710 d 7 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
/trunk/apps/MeshEdit/meshedit.cpp

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