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            end
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            end
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            height = size(texture, 1);
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            height = size(texture, 1);
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            width = size(texture, 2);
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            width = size(texture, 2);
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            % swivel data to match RMO OpenGL format
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            % swivel data to match RMO OpenGL format
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            texture = permute(texture, [3 2 1]);
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            texture = permute(texture, [3 2 1]);
-
 
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            size(texture)
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            [varargout{1:nargout}] = ProjectorMex('displayTexture', this.objectHandle, texture, width, height);
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            [varargout{1:nargout}] = ProjectorMex('displayTexture', this.objectHandle, texture, width, height);
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        end
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        end
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        % displayWhite
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        % displayWhite
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        function varargout = displayWhite(this)
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        function varargout = displayWhite(this)