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#include "SMReconstructionWorker.h"
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#include "SMReconstructionWorker.h"
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#include "AlgorithmGrayCode.h"
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#include "AlgorithmGrayCode.h"
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#include "AlgorithmGrayCodeHorzVert.h"
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#include "AlgorithmGrayCodeHorzVert.h"
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#include "AlgorithmPhaseShiftTwoFreq.h"
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#include "AlgorithmPhaseShiftTwoFreq.h"
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#include "AlgorithmPhaseShiftTwoFreqHorzVert.h"
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#include "AlgorithmPhaseShiftThreeFreq.h"
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#include "AlgorithmPhaseShiftThreeFreq.h"
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#include "AlgorithmPhaseShiftEmbedded.h"
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#include "AlgorithmPhaseShiftEmbedded.h"
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#include "AlgorithmLineShift.h"
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#include "AlgorithmLineShift.h"
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#include <QCoreApplication>
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#include <QCoreApplication>
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        algorithm = new AlgorithmGrayCode(resX, resY);
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        algorithm = new AlgorithmGrayCode(resX, resY);
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    else if(codec == "GrayCodeHorzVert")
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    else if(codec == "GrayCodeHorzVert")
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        algorithm = new AlgorithmGrayCodeHorzVert(resX, resY);
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        algorithm = new AlgorithmGrayCodeHorzVert(resX, resY);
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    else if(codec == "PhaseShiftTwoFreq")
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    else if(codec == "PhaseShiftTwoFreq")
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        algorithm = new AlgorithmPhaseShiftTwoFreq(resX, resY);
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        algorithm = new AlgorithmPhaseShiftTwoFreq(resX, resY);
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    else if(codec == "PhaseShiftTwoFreqHorzVert")
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        algorithm = new AlgorithmPhaseShiftTwoFreqHorzVert(resX, resY);
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    else if(codec == "PhaseShiftThreeFreq")
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    else if(codec == "PhaseShiftThreeFreq")
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        algorithm = new AlgorithmPhaseShiftThreeFreq(resX, resY);
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        algorithm = new AlgorithmPhaseShiftThreeFreq(resX, resY);
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    else if(codec == "PhaseShiftEmbedded")
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    else if(codec == "PhaseShiftEmbedded")
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        algorithm = new AlgorithmPhaseShiftEmbedded(resX, resY);
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        algorithm = new AlgorithmPhaseShiftEmbedded(resX, resY);
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    else if(codec == "LineShift")
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    else if(codec == "LineShift")