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123 jakw 1
#include "AlgorithmLineShift.h"
4 jakw 2
#include <cmath>
42 jakw 3
#include "cvtools.h"
4 jakw 4
 
124 jakw 5
#include <opencv2/imgproc/imgproc.hpp>
123 jakw 6
 
4 jakw 7
#ifndef log2f
8
#define log2f(x) (log(x)/log(2.0))
9
#endif
10
 
125 jakw 11
static unsigned int nLineShifts = 20; // number of columns over which each line is shifted
4 jakw 12
 
13
/*
14
 * The purpose of this function is to convert an unsigned
15
 * binary number to reflected binary Gray code.
16
 *
17
 * The operator >> is shift right. The operator ^ is exclusive or.
18
 * Source: http://en.wikipedia.org/wiki/Gray_code
19
 */
20
static unsigned int binaryToGray(unsigned int num) {
21
    return (num >> 1) ^ num;
22
}
23
 
24
/*
25
 * From Wikipedia: http://en.wikipedia.org/wiki/Gray_code
26
 * The purpose of this function is to convert a reflected binary
27
 * Gray code number to a binary number.
28
 */
45 jakw 29
static unsigned int grayToBinary(unsigned int num){
30
    unsigned int mask;
31
    for(mask = num >> 1; mask != 0; mask = mask >> 1)
32
        num = num ^ mask;
4 jakw 33
    return num;
34
}
35
 
36
/*
45 jakw 37
 * Return the Nth bit of an unsigned integer number
4 jakw 38
 */
45 jakw 39
static bool getBit(int decimal, int N){
4 jakw 40
 
45 jakw 41
    return decimal & 1 << (N-1);
42
}
4 jakw 43
 
47 jakw 44
/*
45
 * Return the number of bits set in an integer
46
 */
47
static int countBits(int n) {
48
  unsigned int c; // c accumulates the total bits set in v
49
  for (c = 0; n>0; c++)
50
    n &= n - 1; // clear the least significant bit set
51
  return c;
52
}
53
 
54
/*
55
 * Return the position of the least significant bit that is set
56
 */
57
static int leastSignificantBitSet(int x){
58
  if(x == 0)
59
      return 0;
60
 
61
  int val = 1;
62
  while(x>>=1)
63
      val++;
64
 
65
  return val;
66
}
67
 
45 jakw 68
static inline unsigned int powi(int num, unsigned int exponent){
69
 
4 jakw 70
    if(exponent == 0)
71
        return 1;
72
 
73
    float res = num;
74
    for(unsigned int i=0; i<exponent-1; i++)
75
        res *= num;
76
 
77
    return res;
78
}
79
 
45 jakw 80
static inline unsigned int twopowi(unsigned int exponent){
81
 
82
    return 1 << exponent;
83
}
84
 
36 jakw 85
// Algorithm
123 jakw 86
AlgorithmLineShift::AlgorithmLineShift(unsigned int _screenCols, unsigned int _screenRows) : Algorithm(_screenCols, _screenRows){
4 jakw 87
 
125 jakw 88
    int nTotalBits = ceilf(log2f((float)screenCols));
41 jakw 89
 
125 jakw 90
    nGrayBits = nTotalBits - floorf(log2f((float)nLineShifts));
91
 
123 jakw 92
    N = 2 + 2*nGrayBits + nLineShifts;
93
 
41 jakw 94
    // all on pattern
42 jakw 95
    cv::Mat allOn(1, screenCols, CV_8UC3, cv::Scalar::all(255));
96
    patterns.push_back(allOn);
41 jakw 97
 
98
    // all off pattern
42 jakw 99
    cv::Mat allOff(1, screenCols, CV_8UC3, cv::Scalar::all(0));
100
    patterns.push_back(allOff);
41 jakw 101
 
4 jakw 102
 
123 jakw 103
    // Gray code patterns
104
    for(unsigned int p=0; p<nGrayBits; p++){
42 jakw 105
        cv::Mat pattern(1, screenCols, CV_8UC3);
106
        cv::Mat patternInv(1, screenCols, CV_8UC3);
4 jakw 107
 
42 jakw 108
        for(unsigned int j=0; j<screenCols; j++){
4 jakw 109
 
42 jakw 110
            unsigned int jGray = binaryToGray(j);
111
            // Amplitude of channels
125 jakw 112
            int bit = (int)getBit(jGray, nTotalBits-p);
42 jakw 113
            pattern.at<cv::Vec3b>(0,j) = cv::Vec3b(255.0*bit,255.0*bit,255.0*bit);
114
            int invBit = bit^1;
115
            patternInv.at<cv::Vec3b>(0,j) = cv::Vec3b(255.0*invBit,255.0*invBit,255.0*invBit);
4 jakw 116
        }
42 jakw 117
        patterns.push_back(pattern);
118
        patterns.push_back(patternInv);
4 jakw 119
    }
42 jakw 120
 
123 jakw 121
    // line shifts
122
    for(unsigned int p=0; p<nLineShifts; p++){
124 jakw 123
        cv::Mat pattern(1, screenCols, CV_8UC3, cv::Scalar(0));
42 jakw 124
 
123 jakw 125
        for(unsigned int j=p; j<screenCols; j+= nLineShifts)
126
            pattern.at<cv::Vec3b>(0, j) = cv::Vec3b(255, 255, 255);
4 jakw 127
 
123 jakw 128
        patterns.push_back(pattern);
41 jakw 129
    }
130
 
123 jakw 131
}
42 jakw 132
 
123 jakw 133
cv::Mat AlgorithmLineShift::getEncodingPattern(unsigned int depth){
134
    return patterns[depth];
4 jakw 135
}
136
 
98 jakw 137
static cv::Vec3b getColorSubpix(const cv::Mat& img, cv::Point2f pt){
95 jakw 138
    assert(!img.empty());
139
    assert(img.channels() == 3);
140
 
141
    int x = (int)pt.x;
142
    int y = (int)pt.y;
143
 
144
    int x0 = cv::borderInterpolate(x,   img.cols, cv::BORDER_REFLECT_101);
145
    int x1 = cv::borderInterpolate(x+1, img.cols, cv::BORDER_REFLECT_101);
146
    int y0 = cv::borderInterpolate(y,   img.rows, cv::BORDER_REFLECT_101);
147
    int y1 = cv::borderInterpolate(y+1, img.rows, cv::BORDER_REFLECT_101);
148
 
149
    float a = pt.x - (float)x;
150
    float c = pt.y - (float)y;
151
 
152
    uchar b = (uchar)cvRound((img.at<cv::Vec3b>(y0, x0)[0] * (1.f - a) + img.at<cv::Vec3b>(y0, x1)[0] * a) * (1.f - c)
153
                           + (img.at<cv::Vec3b>(y1, x0)[0] * (1.f - a) + img.at<cv::Vec3b>(y1, x1)[0] * a) * c);
154
    uchar g = (uchar)cvRound((img.at<cv::Vec3b>(y0, x0)[1] * (1.f - a) + img.at<cv::Vec3b>(y0, x1)[1] * a) * (1.f - c)
155
                           + (img.at<cv::Vec3b>(y1, x0)[1] * (1.f - a) + img.at<cv::Vec3b>(y1, x1)[1] * a) * c);
156
    uchar r = (uchar)cvRound((img.at<cv::Vec3b>(y0, x0)[2] * (1.f - a) + img.at<cv::Vec3b>(y0, x1)[2] * a) * (1.f - c)
157
                           + (img.at<cv::Vec3b>(y1, x0)[2] * (1.f - a) + img.at<cv::Vec3b>(y1, x1)[2] * a) * c);
158
 
159
    return cv::Vec3b(b, g, r);
160
}
161
 
124 jakw 162
void getlineCenters(const cv::Mat& linesScanLine, const cv::Mat& codeScanLine, std::vector<cv::Vec2f>& lineCenters){
4 jakw 163
 
123 jakw 164
    int nCols = linesScanLine.cols;
165
 
166
    // fourth order derivative filtering
125 jakw 167
    cv::Mat der(1, nCols, CV_32F);
123 jakw 168
    for(int i=2; i<nCols-2; i++)
125 jakw 169
        der.at<float>(0, i) = linesScanLine.at<unsigned char>(0, i-2)+linesScanLine.at<unsigned char>(0, i-1)-
170
                              linesScanLine.at<unsigned char>(0, i+1)-linesScanLine.at<unsigned char>(0, i+2);
123 jakw 171
 
125 jakw 172
//    cvtools::writeMat(codeScanLine, "codeScanLine.mat", "codeScanLine");
173
//    cvtools::writeMat(linesScanLine, "linesScanLine.mat", "linesScanLine");
174
//    cvtools::writeMat(der, "der.mat", "der");
175
 
123 jakw 176
    for(int i=0; i<nCols; i++){
126 jakw 177
        int code = codeScanLine.at<int>(0, i);
123 jakw 178
 
126 jakw 179
        if((code != -1) && (der.at<float>(0, i) < 0.0) && (der.at<float>(0, i+1) > 0.0) && ((der.at<float>(0, i+1) - der.at<float>(0, i)) > 20.0)){
123 jakw 180
 
126 jakw 181
            lineCenters.push_back(cv::Vec2f(i, code));
123 jakw 182
            // TODO: subpixel interpolation, non-max suppression
183
        }
184
 
185
    }
186
 
187
}
188
 
189
void AlgorithmLineShift::get3DPoints(SMCalibrationParameters calibration, const std::vector<cv::Mat>& frames0, const std::vector<cv::Mat>& frames1, std::vector<cv::Point3f>& Q, std::vector<cv::Vec3b>& color){
190
 
41 jakw 191
    assert(frames0.size() == N);
192
    assert(frames1.size() == N);
4 jakw 193
 
42 jakw 194
    int frameRows = frames0[0].rows;
195
    int frameCols = frames0[0].cols;
196
 
197
    // rectifying homographies (rotation+projections)
198
    cv::Size frameSize(frameCols, frameRows);
199
    cv::Mat R, T;
200
    // stereoRectify segfaults unless R is double precision
201
    cv::Mat(calibration.R1).convertTo(R, CV_64F);
202
    cv::Mat(calibration.T1).convertTo(T, CV_64F);
203
    cv::Mat R0, R1, P0, P1, QRect;
204
    cv::stereoRectify(calibration.K0, calibration.k0, calibration.K1, calibration.k1, frameSize, R, T, R0, R1, P0, P1, QRect, 0);
205
 
41 jakw 206
    // interpolation maps
207
    cv::Mat map0X, map0Y, map1X, map1Y;
42 jakw 208
    cv::initUndistortRectifyMap(calibration.K0, calibration.k0, R0, P0, frameSize, CV_32F, map0X, map0Y);
209
    cv::initUndistortRectifyMap(calibration.K1, calibration.k1, R1, P1, frameSize, CV_32F, map1X, map1Y);
41 jakw 210
 
43 jakw 211
    // gray-scale and remap
212
    std::vector<cv::Mat> frames0Rect(N);
213
    std::vector<cv::Mat> frames1Rect(N);
214
    for(int i=0; i<N; i++){
215
        cv::Mat temp;
113 jakw 216
        cv::cvtColor(frames0[i], temp, CV_BayerBG2GRAY);
114 jakw 217
        cv::remap(temp, frames0Rect[i], map0X, map0Y, CV_INTER_LINEAR);
113 jakw 218
        cv::cvtColor(frames1[i], temp, CV_BayerBG2GRAY);
114 jakw 219
        cv::remap(temp, frames1Rect[i], map1X, map1Y, CV_INTER_LINEAR);
43 jakw 220
    }
41 jakw 221
 
123 jakw 222
    //cvtools::writeMat(frames0Rect[0], "frames0Rect_0.mat", "frames0Rect_0");
223
    //cvtools::writeMat(frames0Rect[1], "frames0Rect_1.mat", "frames0Rect_1");
224
    //cvtools::writeMat(frames0Rect[20], "frames0Rect_20.mat", "frames0Rect_20");
225
    //cvtools::writeMat(frames0Rect[21], "frames0Rect_21.mat", "frames0Rect_21");
120 jakw 226
 
113 jakw 227
    // color debayer and remap
43 jakw 228
    cv::Mat color0Rect, color1Rect;
121 jakw 229
    cv::cvtColor(frames0[0], color0Rect, CV_BayerBG2RGB);
120 jakw 230
    cv::remap(color0Rect, color0Rect, map0X, map0Y, CV_INTER_LINEAR);
41 jakw 231
 
121 jakw 232
    cv::cvtColor(frames1[0], color1Rect, CV_BayerBG2RGB);
120 jakw 233
    cv::remap(color1Rect, color1Rect, map1X, map1Y, CV_INTER_LINEAR);
234
 
43 jakw 235
    int frameRectRows = frames0Rect[0].rows;
236
    int frameRectCols = frames0Rect[0].cols;
42 jakw 237
 
47 jakw 238
    // occlusion masks
43 jakw 239
    cv::Mat occlusion0Rect, occlusion1Rect;
240
    cv::subtract(frames0Rect[0], frames0Rect[1], occlusion0Rect);
121 jakw 241
    occlusion0Rect = (occlusion0Rect > 20) & (occlusion0Rect < 250);
43 jakw 242
    cv::subtract(frames1Rect[0], frames1Rect[1], occlusion1Rect);
121 jakw 243
    occlusion1Rect = (occlusion1Rect > 20) & (occlusion1Rect < 250);
47 jakw 244
 
125 jakw 245
//    cvtools::writeMat(occlusion0Rect, "occlusion0Rect.mat", "occlusion0Rect");
246
//    cvtools::writeMat(occlusion1Rect, "occlusion1Rect.mat", "occlusion1Rect");
123 jakw 247
 
47 jakw 248
    // erode occlusion masks
114 jakw 249
    cv::Mat strel = cv::getStructuringElement(cv::MORPH_ELLIPSE, cv::Size(2,2));
47 jakw 250
    cv::erode(occlusion0Rect, occlusion0Rect, strel);
251
    cv::erode(occlusion1Rect, occlusion1Rect, strel);
252
 
120 jakw 253
    // correct for texture modulation and ambient
254
    cv::Mat A0 = frames0Rect[1];
255
    cv::Mat M0 = frames0Rect[0]-frames0Rect[1];
123 jakw 256
 
121 jakw 257
    cv::divide(256.0, M0, M0, CV_32F);
120 jakw 258
    cv::Mat A1 = frames1Rect[1];
259
    cv::Mat M1 = frames1Rect[0]-frames1Rect[1];
121 jakw 260
    cv::divide(256.0, M1, M1, CV_32F);
120 jakw 261
 
262
    for(int i=2; i<N; i++){
121 jakw 263
        cv::multiply(frames0Rect[i]-A0, M0, frames0Rect[i], 1.0, CV_8UC1);
264
        cv::multiply(frames1Rect[i]-A1, M1, frames1Rect[i], 1.0, CV_8UC1);
120 jakw 265
    }
266
 
123 jakw 267
    //cvtools::writeMat(frames0Rect[22], "frames0Rect_22.mat", "frames0Rect_22");
268
    //cvtools::writeMat(frames0Rect[23], "frames0Rect_23.mat", "frames0Rect_23");
120 jakw 269
 
123 jakw 270
    // divide into Gray coding frames and line shift frames
125 jakw 271
    std::vector<cv::Mat> frames0GrayCode(frames0Rect.begin()+2, frames0Rect.begin()+2+2*nGrayBits);
272
    std::vector<cv::Mat> frames0LineShift(frames0Rect.begin()+2+2*nGrayBits, frames0Rect.end());
273
    std::vector<cv::Mat> frames1GrayCode(frames1Rect.begin()+2, frames1Rect.begin()+2+2*nGrayBits);
274
    std::vector<cv::Mat> frames1LineShift(frames1Rect.begin()+2+2*nGrayBits, frames1Rect.end());
42 jakw 275
 
43 jakw 276
    // decode patterns
123 jakw 277
    cv::Mat code0Gray(frameRectRows, frameRectCols, CV_32S, cv::Scalar(0));
278
    cv::Mat code1Gray(frameRectRows, frameRectCols, CV_32S, cv::Scalar(0));
43 jakw 279
 
45 jakw 280
    // into gray code
123 jakw 281
    for(int i=0; i<nGrayBits; i++){
120 jakw 282
        cv::Mat temp, bit0, bit1;
283
 
123 jakw 284
        cv::compare(frames0GrayCode[i*2], frames0GrayCode[i*2+1], temp, cv::CMP_GT);
120 jakw 285
        temp.convertTo(bit0, CV_32S, 1.0/255.0);
124 jakw 286
        cv::add(code0Gray, bit0*twopowi(nGrayBits-i-1), code0Gray, cv::noArray(), CV_32S);
120 jakw 287
 
123 jakw 288
        cv::compare(frames1GrayCode[i*2], frames1GrayCode[i*2+1], temp, cv::CMP_GT);
120 jakw 289
        temp.convertTo(bit1, CV_32S, 1.0/255.0);
124 jakw 290
        cv::add(code1Gray, bit1*twopowi(nGrayBits-i-1), code1Gray, cv::noArray(), CV_32S);
43 jakw 291
    }
292
 
125 jakw 293
    // convert to standard binary
294
    cv::Mat code0Binary(code0Gray.rows, code0Gray.cols, CV_32S, cv::Scalar(-1));
295
    cv::Mat code1Binary(code1Gray.rows, code1Gray.cols, CV_32S, cv::Scalar(-1));
78 jakw 296
    for(int r=0; r<frameRectRows; r++){
297
        for(int c=0; c<frameRectCols; c++){
125 jakw 298
            code0Binary.at<int>(r,c) = grayToBinary(code0Gray.at<int>(r,c));
299
            code1Binary.at<int>(r,c) = grayToBinary(code1Gray.at<int>(r,c));
78 jakw 300
        }
301
    }
302
 
125 jakw 303
    // set occluded pixels to -1
123 jakw 304
    for(int r=0; r<frameRectRows; r++){
305
        for(int c=0; c<frameRectCols; c++){
125 jakw 306
            if(occlusion0Rect.at<unsigned char>(r,c) == 0)
307
                code0Binary.at<int>(r,c) = -1;
308
            if(occlusion1Rect.at<unsigned char>(r,c) == 0)
309
                code1Binary.at<int>(r,c) = -1;
123 jakw 310
        }
311
    }
120 jakw 312
 
126 jakw 313
//cvtools::writeMat(code0Gray, "code0Gray.mat", "code0Gray");
314
//cvtools::writeMat(code1Gray, "code1Gray.mat", "code1Gray");
315
//cvtools::writeMat(code0Binary, "code0Binary.mat", "code0Binary");
316
//cvtools::writeMat(code1Binary, "code1Binary.mat", "code1Binary");
123 jakw 317
 
41 jakw 318
    // matching
42 jakw 319
    std::vector<cv::Vec2f> q0Rect, q1Rect;
126 jakw 320
    for(int s=0; s<nLineShifts; s++){
41 jakw 321
 
126 jakw 322
        cv::Mat lines0 = frames0LineShift[s];
323
        cv::Mat lines1 = frames1LineShift[s];
41 jakw 324
 
126 jakw 325
        for(int row=0; row<frameRectRows; row++){
41 jakw 326
 
126 jakw 327
            // line center data structure containing [x-coordinate (sub-px), region-code]
328
            std::vector<cv::Vec2f> lineCenters0, lineCenters1;
41 jakw 329
 
126 jakw 330
            // sorted, unique line centers
331
            getlineCenters(lines0.row(row), code0Binary.row(row), lineCenters0);
332
            getlineCenters(lines1.row(row), code1Binary.row(row), lineCenters1);
333
 
334
//         if(s==0 && row==1300){
335
//            std::cout << cv::Mat(lineCenters0) << std::endl;
336
//            std::cout << cv::Mat(lineCenters1) << std::endl;
337
 
338
//            cvtools::writeMat(lines0.row(row), "lines0.mat", "lines0");
339
//            cvtools::writeMat(lines1.row(row), "lines1.mat", "lines1");
340
//            cvtools::writeMat(code0Binary.row(row), "code0Binary.mat", "code0Binary");
341
//            cvtools::writeMat(code1Binary.row(row), "code1Binary.mat", "code1Binary");
342
//         }
343
 
344
            // match and store
345
            int i=0, j=0;
346
            while(i<lineCenters0.size() && j<lineCenters1.size()){
347
 
348
                if(lineCenters0[i][1] == lineCenters1[j][1]){
349
                    q0Rect.push_back(cv::Point2f(lineCenters0[i][0], row));
350
                    q1Rect.push_back(cv::Point2f(lineCenters1[j][0], row));
351
                    i += 1;
352
                    j += 1;
353
                } else if(lineCenters0[i][1] < lineCenters1[j][1]){
354
                    i += 1;
355
                } else if(lineCenters0[i][1] > lineCenters1[j][1]){
356
                    j += 1;
357
                }
41 jakw 358
            }
126 jakw 359
 
41 jakw 360
        }
361
    }
362
 
63 jakw 363
    int nMatches = q0Rect.size();
364
 
365
    if(nMatches < 1){
366
        Q.resize(0);
367
        color.resize(0);
368
 
369
        return;
370
    }
371
 
95 jakw 372
    // retrieve color information (at integer coordinates)
41 jakw 373
    color.resize(nMatches);
374
    for(int i=0; i<nMatches; i++){
375
 
42 jakw 376
        cv::Vec3b c0 = color0Rect.at<cv::Vec3b>(q0Rect[i][1], q0Rect[i][0]);
377
        cv::Vec3b c1 = color1Rect.at<cv::Vec3b>(q1Rect[i][1], q1Rect[i][0]);
95 jakw 378
//        cv::Vec3b c0 = getColorSubpix(color0Rect, q0Rect[i]);
379
//        cv::Vec3b c1 = getColorSubpix(color1Rect, q0Rect[i]);
41 jakw 380
 
44 jakw 381
        color[i] = 0.5*c0 + 0.5*c1;
41 jakw 382
    }
383
 
42 jakw 384
    // triangulate points
385
    cv::Mat QMatHomogenous, QMat;
123 jakw 386
 
42 jakw 387
    cv::triangulatePoints(P0, P1, q0Rect, q1Rect, QMatHomogenous);
388
    cvtools::convertMatFromHomogeneous(QMatHomogenous, QMat);
44 jakw 389
 
95 jakw 390
    // undo rectifying rotation
44 jakw 391
    cv::Mat R0Inv;
392
    cv::Mat(R0.t()).convertTo(R0Inv, CV_32F);
393
    QMat = R0Inv*QMat;
394
 
42 jakw 395
    cvtools::matToPoints3f(QMat, Q);
44 jakw 396
 
4 jakw 397
}