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41 jakw 1
#include "AlgorithmGrayCode.h"
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#include <cmath>
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#include "cvtools.h"
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#ifndef log2f
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#define log2f(x) (log(x)/log(2.0))
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#endif
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//using namespace std;
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11
/*
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 * The purpose of this function is to convert an unsigned
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 * binary number to reflected binary Gray code.
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 *
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 * The operator >> is shift right. The operator ^ is exclusive or.
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 * Source: http://en.wikipedia.org/wiki/Gray_code
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 */
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static unsigned int binaryToGray(unsigned int num) {
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    return (num >> 1) ^ num;
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}
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22
/*
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 * From Wikipedia: http://en.wikipedia.org/wiki/Gray_code
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 * The purpose of this function is to convert a reflected binary
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 * Gray code number to a binary number.
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 */
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static unsigned grayToBinary(unsigned num, unsigned numBits)
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{
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    for (unsigned shift = 1; shift < numBits; shift <<= 1){
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        num ^= num >> shift;
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    }
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    return num;
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}
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35
/*
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 * Function takes the decimal number
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 * Function takes the Nth bit (1 to 31)
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 * Return the value of Nth bit from decimal
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 * Source: http://icfun.blogspot.com/2009/04/get-n-th-bit-value-of-any-integer.html
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 */
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static int get_bit(int decimal, int N){
42
 
43
    // Shifting the 1 for N-1 bits
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    int constant = 1 << (N-1);
45
 
46
    // If the bit is set, return 1
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    if( decimal & constant ){
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        return 1;
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    }
50
 
51
    // If the bit is not set, return 0
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    return 0;
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}
54
 
55
static inline int powi(int num, unsigned int exponent){
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    // NOT EQUIVALENT TO pow()
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    if(exponent == 0)
58
        return 1;
59
 
60
    float res = num;
61
    for(unsigned int i=0; i<exponent-1; i++)
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        res *= num;
63
 
64
    return res;
65
}
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// Algorithm
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AlgorithmGrayCode::AlgorithmGrayCode(unsigned int _screenCols, unsigned int _screenRows, CodingDir _dir) : Algorithm(_screenCols, _screenRows, _dir){
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    // on/off patterns
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    Nbits = ceilf(log2f((float)screenCols));
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    N = 2 + Nbits*2;
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74
    // all on pattern
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    cv::Mat allOn(1, screenCols, CV_8UC3, cv::Scalar::all(255));
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    patterns.push_back(allOn);
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78
    // all off pattern
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    cv::Mat allOff(1, screenCols, CV_8UC3, cv::Scalar::all(0));
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    patterns.push_back(allOff);
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    // horizontally encoding patterns
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    for(unsigned int p=0; p<Nbits; p++){
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        cv::Mat pattern(1, screenCols, CV_8UC3);
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        cv::Mat patternInv(1, screenCols, CV_8UC3);
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        for(unsigned int j=0; j<screenCols; j++){
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            unsigned int jGray = binaryToGray(j);
91
            // Amplitude of channels
92
            int bit = get_bit(jGray, Nbits-p);
93
            pattern.at<cv::Vec3b>(0,j) = cv::Vec3b(255.0*bit,255.0*bit,255.0*bit);
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            int invBit = bit^1;
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            patternInv.at<cv::Vec3b>(0,j) = cv::Vec3b(255.0*invBit,255.0*invBit,255.0*invBit);
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        }
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        patterns.push_back(pattern);
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        patterns.push_back(patternInv);
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    }
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101
 
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}
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cv::Mat AlgorithmGrayCode::getEncodingPattern(unsigned int depth){
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    return patterns[depth];
106
}
107
 
108
 
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bool sortingLarger(cv::Vec4f i,cv::Vec4f j){ return (i[3]<j[3]);}
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bool sortingEqual(cv::Vec4f i,cv::Vec4f j){ return (i[3]==j[3]);}
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void getEdgeLabels(const cv::Mat& scanLine, int Nbits, std::vector<cv::Vec4f>& edges){
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    int nCols = scanLine.cols;
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    const short *data = scanLine.ptr<const short>(0);
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    short labelLeft;
117
    short labelRight = data[0];
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    // collect edges
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    for(int col=1; col<nCols; col++){
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        labelLeft = labelRight;
123
        labelRight = data[col];
124
 
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        if(labelLeft != -1 && labelRight != -1 && labelLeft != labelRight){
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            int orderingRelation = (labelLeft << Nbits) + labelRight;
127
            edges.push_back(cv::Vec4f(col-0.5, labelLeft, labelRight, orderingRelation));
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        }
129
    }
130
 
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    // sort
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    std::sort(edges.begin(), edges.end(), sortingLarger);
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134
    // remove duplicates
135
    std::vector<cv::Vec4f>::iterator it;
136
    it = std::unique(edges.begin(), edges.end(), sortingEqual);
137
    edges.resize(std::distance(edges.begin(),it));
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}
139
 
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void AlgorithmGrayCode::get3DPoints(SMCalibrationParameters calibration, const std::vector<cv::Mat>& frames0, const std::vector<cv::Mat>& frames1, std::vector<cv::Point3f>& Q, std::vector<cv::Vec3b>& color){
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    assert(frames0.size() == N);
143
    assert(frames1.size() == N);
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    int frameRows = frames0[0].rows;
146
    int frameCols = frames0[0].cols;
147
 
148
    // rectifying homographies (rotation+projections)
149
    cv::Size frameSize(frameCols, frameRows);
150
    cv::Mat R, T;
151
    // stereoRectify segfaults unless R is double precision
152
    cv::Mat(calibration.R1).convertTo(R, CV_64F);
153
    cv::Mat(calibration.T1).convertTo(T, CV_64F);
154
    cv::Mat R0, R1, P0, P1, QRect;
155
    cv::stereoRectify(calibration.K0, calibration.k0, calibration.K1, calibration.k1, frameSize, R, T, R0, R1, P0, P1, QRect, 0);
156
 
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    std::cout << "R0" << std::endl << R0 << std::endl;
158
    std::cout << "P0" << std::endl << P0 << std::endl;
159
    std::cout << "R1" << std::endl << R1 << std::endl;
160
    std::cout << "P1" << std::endl << P1 << std::endl;
161
 
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    // interpolation maps
163
    cv::Mat map0X, map0Y, map1X, map1Y;
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    cv::initUndistortRectifyMap(calibration.K0, calibration.k0, R0, P0, frameSize, CV_32F, map0X, map0Y);
165
    cv::initUndistortRectifyMap(calibration.K1, calibration.k1, R1, P1, frameSize, CV_32F, map1X, map1Y);
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    // gray-scale and remap
168
    std::vector<cv::Mat> frames0Rect(N);
169
    std::vector<cv::Mat> frames1Rect(N);
170
    for(int i=0; i<N; i++){
171
        cv::Mat temp;
172
        cv::cvtColor(frames0[i], temp, CV_RGB2GRAY);
173
        cv::remap(temp, frames0Rect[i], map0X, map0Y, CV_INTER_LINEAR);
174
        cv::cvtColor(frames1[i], temp, CV_RGB2GRAY);
175
        cv::remap(temp, frames1Rect[i], map1X, map1Y, CV_INTER_LINEAR);
176
    }
41 jakw 177
 
43 jakw 178
    // color remaps
179
    cv::Mat color0Rect, color1Rect;
180
    cv::remap(frames0[0], color0Rect, map0X, map0Y, CV_INTER_CUBIC);
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    cv::remap(frames1[0], color1Rect, map1X, map1Y, CV_INTER_CUBIC);
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43 jakw 183
    int frameRectRows = frames0Rect[0].rows;
184
    int frameRectCols = frames0Rect[0].cols;
42 jakw 185
 
43 jakw 186
    // occlusion maps
187
    cv::Mat occlusion0Rect, occlusion1Rect;
188
    cv::subtract(frames0Rect[0], frames0Rect[1], occlusion0Rect);
189
    occlusion0Rect = occlusion0Rect > 50;
190
    cv::subtract(frames1Rect[0], frames1Rect[1], occlusion1Rect);
191
    occlusion1Rect = occlusion1Rect > 50;
192
//cvtools::writeMat(occlusion0Rect, "occlusion0Rect.mat", "occlusion0Rect");
193
//cvtools::writeMat(occlusion1Rect, "occlusion1Rect.mat", "occlusion1Rect");
42 jakw 194
 
43 jakw 195
    // decode patterns
196
    cv::Mat code0Rect(frameRectRows, frameRectCols, CV_16S, cv::Scalar(-1));
197
    cv::Mat code1Rect(frameRectRows, frameRectCols, CV_16S, cv::Scalar(-1));
198
    cv::add(code0Rect, 1, code0Rect, occlusion0Rect, CV_16S);
199
    cv::add(code1Rect, 1, code1Rect, occlusion1Rect, CV_16S);
200
 
201
    for(int i=0; i<Nbits; i++){
202
        cv::Mat bit0;
203
        cv::subtract(frames0Rect[i*2+2], frames0Rect[i*2+3], bit0, cv::noArray(), CV_16S);
204
        bit0 = bit0 > 0;
205
//    cvtools::writeMat(bit0, "bit0.mat", "bit0");
206
        cv::add(code0Rect, bit0/255*powi(2,i), code0Rect, occlusion0Rect, CV_16S);
207
//    cvtools::writeMat(code0Rect, "code0Rect.mat", "code0Rect");
208
        cv::Mat bit1;
209
        cv::subtract(frames1Rect[i*2+2], frames1Rect[i*2+3], bit1, cv::noArray(), CV_16S);
210
        bit1 = bit1 > 0;
211
        cv::add(code1Rect, bit1/255*powi(2,i), code1Rect, occlusion1Rect, CV_16S);
212
    }
213
 
214
//cvtools::writeMat(code0Rect, "code0Rect.mat", "code0Rect");
215
//cvtools::writeMat(code1Rect, "code1Rect.mat", "code1Rect");
216
 
41 jakw 217
    // matching
42 jakw 218
    std::vector<cv::Vec2f> q0Rect, q1Rect;
43 jakw 219
    for(int row=0; row<frameRectRows; row++){
41 jakw 220
 
221
        std::vector<cv::Vec4f> edges0, edges1;
222
 
43 jakw 223
        // sorted, unique edges
42 jakw 224
        getEdgeLabels(code0Rect.row(row), Nbits, edges0);
225
        getEdgeLabels(code1Rect.row(row), Nbits, edges1);
41 jakw 226
 
43 jakw 227
        // subpixel refinement
228
        // ...
229
 
41 jakw 230
        int i=0, j=0;
231
        while(i<edges0.size() && j<edges1.size()){
232
 
233
            if(edges0[i][3] == edges1[j][3]){
42 jakw 234
                q0Rect.push_back(cv::Vec2f(edges0[i][0], row));
235
                q1Rect.push_back(cv::Vec2f(edges1[j][0], row));
41 jakw 236
                i += 1;
237
                j += 1;
42 jakw 238
            } else if(edges0[i][3] < edges1[j][3]){
41 jakw 239
                i += 1;
42 jakw 240
            } else if(edges0[i][3] > edges1[j][3]){
41 jakw 241
                j += 1;
242
            }
243
        }
244
 
245
 
246
    }
247
 
248
    // retrieve color information
42 jakw 249
    int nMatches = q0Rect.size();
41 jakw 250
    color.resize(nMatches);
251
    for(int i=0; i<nMatches; i++){
252
 
42 jakw 253
        cv::Vec3b c0 = color0Rect.at<cv::Vec3b>(q0Rect[i][1], q0Rect[i][0]);
254
        cv::Vec3b c1 = color1Rect.at<cv::Vec3b>(q1Rect[i][1], q1Rect[i][0]);
41 jakw 255
 
44 jakw 256
        color[i] = 0.5*c0 + 0.5*c1;
41 jakw 257
    }
258
 
42 jakw 259
    // triangulate points
260
    cv::Mat QMatHomogenous, QMat;
44 jakw 261
//    cv::Mat C0 = P0.clone();
262
//    cv::Mat C1 = P1.clone();
263
//    C0.colRange(0, 3) = C0.colRange(0, 3)*R0;
264
//    C1.colRange(0, 3) = C1.colRange(0, 3)*R1.t();
42 jakw 265
    cv::triangulatePoints(P0, P1, q0Rect, q1Rect, QMatHomogenous);
266
    cvtools::convertMatFromHomogeneous(QMatHomogenous, QMat);
44 jakw 267
 
268
    // undo rectification
269
    cv::Mat R0Inv;
270
    cv::Mat(R0.t()).convertTo(R0Inv, CV_32F);
271
    QMat = R0Inv*QMat;
272
 
42 jakw 273
    cvtools::matToPoints3f(QMat, Q);
44 jakw 274
 
4 jakw 275
}