Subversion Repositories seema-scanner

Rev

Rev 73 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
41 jakw 1
#include "AlgorithmPhaseShift.h"
4 jakw 2
#include <math.h>
3
 
4
#include "cvtools.h"
5
 
6
#ifndef M_PI
7
    #define M_PI 3.14159265358979323846
8
#endif
9
 
74 jakw 10
static unsigned int nSteps = 20; // number of shifts/steps in primary
11
static float pPrimary = 200; // primary period
4 jakw 12
 
41 jakw 13
// Algorithm
4 jakw 14
static cv::Mat computePhaseVector(unsigned int length, float phase, float pitch){
15
 
16
    cv::Mat phaseVector(length, 1, CV_8UC3);
17
    //phaseVector.setTo(0);
18
 
19
    const float pi = M_PI;
20
 
21
    // Loop through vector
22
    for(int i=0; i<phaseVector.rows; i++){
23
        // Amplitude of channels
71 jakw 24
        float amp = 0.5*(1+cos(2*pi*i/pitch - phase));
4 jakw 25
        phaseVector.at<cv::Vec3b>(i, 0) = cv::Vec3b(255.0*amp,255.0*amp,255.0*amp);
26
    }
27
 
28
    return phaseVector;
29
}
30
 
70 jakw 31
AlgorithmPhaseShift::AlgorithmPhaseShift(unsigned int _screenCols, unsigned int _screenRows) : Algorithm(_screenCols, _screenRows){
4 jakw 32
 
72 jakw 33
    // Set N
74 jakw 34
    N = 2+nSteps+3;
72 jakw 35
 
74 jakw 36
    // Determine the secondary (wider) period
37
    float pSecondary = (screenCols*pPrimary)/(screenCols-pPrimary);
38
 
70 jakw 39
    // all on pattern
40
    cv::Mat allOn(1, screenCols, CV_8UC3, cv::Scalar::all(255));
41
    patterns.push_back(allOn);
42
 
43
    // all off pattern
44
    cv::Mat allOff(1, screenCols, CV_8UC3, cv::Scalar::all(0));
45
    patterns.push_back(allOff);
46
 
4 jakw 47
    // Precompute encoded patterns
48
    const float pi = M_PI;
49
 
74 jakw 50
    // Primary encoding patterns
70 jakw 51
    for(unsigned int i=0; i<nSteps; i++){
52
        float phase = 2.0*pi/nSteps * i;
74 jakw 53
        float pitch = pPrimary;
70 jakw 54
        cv::Mat patternI(1,1,CV_8U);
55
        patternI = computePhaseVector(screenCols, phase, pitch);
56
        patterns.push_back(patternI.t());
57
    }
4 jakw 58
 
74 jakw 59
    // Secondary encoding patterns
60
    for(unsigned int i=0; i<3; i++){
61
        float phase = 2.0*pi/3 * i;
62
        float pitch = pSecondary;
72 jakw 63
        cv::Mat patternI(1,1,CV_8U);
70 jakw 64
        patternI = computePhaseVector(screenCols, phase, pitch);
65
        patterns.push_back(patternI.t());
4 jakw 66
    }
67
 
72 jakw 68
 
4 jakw 69
}
70
 
41 jakw 71
cv::Mat AlgorithmPhaseShift::getEncodingPattern(unsigned int depth){
4 jakw 72
    return patterns[depth];
73
}
74
 
75
 
70 jakw 76
// Absolute phase from 3 frames
77
cv::Mat getPhase(const cv::Mat I1, const cv::Mat I2, const cv::Mat I3){
4 jakw 78
 
70 jakw 79
    cv::Mat_<float> I1_(I1);
80
    cv::Mat_<float> I2_(I2);
81
    cv::Mat_<float> I3_(I3);
82
 
83
    cv::Mat phase;
84
 
85
    // One call approach
86
    cv::phase(2.0*I1_-I3_-I2_, sqrt(3.0)*(I2_-I3_), phase);
87
    return phase;
88
 
89
}
90
 
91
// Phase unwrapping by means of a phase cue
74 jakw 92
cv::Mat unwrapWithCue(const cv::Mat up, const cv::Mat upCue, float nPhases){
70 jakw 93
 
4 jakw 94
    const float pi = M_PI;
95
 
70 jakw 96
    // Determine number of jumps
97
    cv::Mat P = (upCue*nPhases-up)/(2*pi);
4 jakw 98
 
70 jakw 99
    // Round to integers
100
    P.convertTo(P, CV_8U);
101
    P.convertTo(P, CV_32F);
4 jakw 102
 
70 jakw 103
    // Add to phase
104
    cv::Mat upUnwrapped = up + P*2*pi;
4 jakw 105
 
70 jakw 106
    // Scale to range [0; 2pi]
107
    upUnwrapped *= 1.0/nPhases;
108
 
109
    return upUnwrapped;
4 jakw 110
}
111
 
70 jakw 112
// Absolute phase and magnitude from N frames
113
std::vector<cv::Mat> getDFTComponents(const std::vector<cv::Mat> frames){
114
 
115
    unsigned int N = frames.size();
116
 
71 jakw 117
//    std::vector<cv::Mat> framesReverse = frames;
118
//    std::reverse(framesReverse.begin(), framesReverse.end());
70 jakw 119
 
120
    // DFT approach
121
    cv::Mat I;
122
    cv::merge(frames, I);
123
    unsigned int w = I.cols;
124
    unsigned int h = I.rows;
125
    I = I.reshape(1, h*w);
126
    I.convertTo(I, CV_32F);
127
    cv::Mat fI;
128
    cv::dft(I, fI, cv::DFT_ROWS + cv::DFT_COMPLEX_OUTPUT);
129
    fI = fI.reshape(N*2, h);
130
 
131
    std::vector<cv::Mat> fIcomp;
132
    cv::split(fI, fIcomp);
133
 
134
    return fIcomp;
135
 
136
}
137
 
42 jakw 138
void AlgorithmPhaseShift::get3DPoints(SMCalibrationParameters calibration, const std::vector<cv::Mat>& frames0, const std::vector<cv::Mat>& frames1, std::vector<cv::Point3f>& Q, std::vector<cv::Vec3b>& color){
4 jakw 139
 
70 jakw 140
    const float pi = M_PI;
141
 
142
    assert(frames0.size() == N);
143
    assert(frames1.size() == N);
144
 
145
    int frameRows = frames0[0].rows;
146
    int frameCols = frames0[0].cols;
147
 
72 jakw 148
    // Gray-scale everything
70 jakw 149
    std::vector<cv::Mat> frames0Gray(N);
150
    std::vector<cv::Mat> frames1Gray(N);
151
    for(int i=0; i<N; i++){
152
        cv::cvtColor(frames0[i], frames0Gray[i], CV_RGB2GRAY);
153
        cv::cvtColor(frames1[i], frames1Gray[i], CV_RGB2GRAY);
154
    }
155
 
156
    // Decode camera0
74 jakw 157
    std::vector<cv::Mat> frames0Primary(frames0Gray.begin()+2, frames0Gray.begin()+2+nSteps);
158
    std::vector<cv::Mat> frames0Secondary(frames0Gray.begin()+2+nSteps, frames0Gray.begin()+2+nSteps+3);
159
    std::vector<cv::Mat> F0Enc = getDFTComponents(frames0Primary);
160
    cv::Mat up0Primary;
161
    cv::phase(F0Enc[2], -F0Enc[3], up0Primary);
162
    cv::Mat up0Secondary = getPhase(frames0Secondary[0], frames0Secondary[1], frames0Secondary[2]);
163
    cv::Mat up0Equivalent = up0Primary - up0Secondary;
164
    up0Equivalent = cvtools::modulo(up0Equivalent, 2*pi);
165
    cv::Mat up0 = unwrapWithCue(up0Primary, up0Equivalent, (float)screenCols/pPrimary);
70 jakw 166
    up0 *= screenCols/(2*pi);
167
 
168
    // Decode camera1
74 jakw 169
    std::vector<cv::Mat> frames1Primary(frames1Gray.begin()+2, frames1Gray.begin()+2+nSteps);
170
    std::vector<cv::Mat> frames1Secondary(frames1Gray.begin()+2+nSteps, frames1Gray.begin()+2+nSteps+3);
171
    std::vector<cv::Mat> F1Enc = getDFTComponents(frames1Primary);
172
    cv::Mat up1Primary;
173
    cv::phase(F1Enc[2], -F1Enc[3], up1Primary);
174
    cv::Mat up1Secondary = getPhase(frames1Secondary[0], frames1Secondary[1], frames1Secondary[2]);
175
    cv::Mat up1Equivalent = up1Primary - up1Secondary;
176
    up1Equivalent = cvtools::modulo(up1Equivalent, 2*pi);
177
    cv::Mat up1 = unwrapWithCue(up1Primary, up1Equivalent, (float)screenCols/pPrimary);
70 jakw 178
    up1 *= screenCols/(2*pi);
179
 
71 jakw 180
 
70 jakw 181
    // Rectifying homographies (rotation+projections)
182
    cv::Size frameSize(frameCols, frameRows);
183
    cv::Mat R, T;
184
    // stereoRectify segfaults unless R is double precision
185
    cv::Mat(calibration.R1).convertTo(R, CV_64F);
186
    cv::Mat(calibration.T1).convertTo(T, CV_64F);
187
    cv::Mat R0, R1, P0, P1, QRect;
188
    cv::stereoRectify(calibration.K0, calibration.k0, calibration.K1, calibration.k1, frameSize, R, T, R0, R1, P0, P1, QRect, 0);
189
 
190
    // Interpolation maps (lens distortion and rectification)
191
    cv::Mat map0X, map0Y, map1X, map1Y;
192
    cv::initUndistortRectifyMap(calibration.K0, calibration.k0, R0, P0, frameSize, CV_32F, map0X, map0Y);
193
    cv::initUndistortRectifyMap(calibration.K1, calibration.k1, R1, P1, frameSize, CV_32F, map1X, map1Y);
194
 
195
    // Phase remaps
196
    cv::Mat up0Rect, up1Rect;
197
    cv::remap(up0, up0Rect, map0X, map0Y, CV_INTER_CUBIC);
198
    cv::remap(up1, up1Rect, map1X, map1Y, CV_INTER_CUBIC);
199
 
74 jakw 200
//cvtools::writeMat(up0Rect, "up0Rect.mat", "up0Rect");
201
//cvtools::writeMat(up1Rect, "up1Rect.mat", "up1Rect");
71 jakw 202
 
70 jakw 203
    // Color remaps
204
    cv::Mat color0Rect, color1Rect;
205
    cv::remap(frames0[0], color0Rect, map0X, map0Y, CV_INTER_CUBIC);
206
    cv::remap(frames1[0], color1Rect, map1X, map1Y, CV_INTER_CUBIC);
207
 
74 jakw 208
//cvtools::writeMat(color0Rect, "color0Rect.mat", "color0Rect");
209
//cvtools::writeMat(color1Rect, "color1Rect.mat", "color1Rect");
71 jakw 210
 
70 jakw 211
    // On/off remaps
212
    cv::Mat frames0OnRect, frames0OffRect;
213
    cv::remap(frames0Gray[0], frames0OnRect, map0X, map0Y, CV_INTER_CUBIC);
214
    cv::remap(frames0Gray[1], frames0OffRect, map0X, map0Y, CV_INTER_CUBIC);
215
 
216
    cv::Mat frames1OnRect, frames1OffRect;
71 jakw 217
    cv::remap(frames1Gray[0], frames1OnRect, map1X, map1Y, CV_INTER_CUBIC);
218
    cv::remap(frames1Gray[1], frames1OffRect, map1X, map1Y, CV_INTER_CUBIC);
70 jakw 219
 
220
    // Occlusion masks
221
    cv::Mat occlusion0Rect, occlusion1Rect;
222
    cv::subtract(frames0OnRect, frames0OffRect, occlusion0Rect);
223
    occlusion0Rect = occlusion0Rect > 50;
224
    cv::subtract(frames1OnRect, frames1OffRect, occlusion1Rect);
225
    occlusion1Rect = occlusion1Rect > 50;
226
 
74 jakw 227
//cvtools::writeMat(occlusion0Rect, "occlusion0Rect.mat", "occlusion0Rect");
228
//cvtools::writeMat(occlusion1Rect, "occlusion1Rect.mat", "occlusion1Rect");
229
 
70 jakw 230
    // Erode occlusion masks
74 jakw 231
    cv::Mat strel = cv::getStructuringElement(cv::MORPH_ELLIPSE, cv::Size(5,5));
70 jakw 232
    cv::erode(occlusion0Rect, occlusion0Rect, strel);
233
    cv::erode(occlusion1Rect, occlusion1Rect, strel);
234
 
71 jakw 235
    // Threshold on gradient of phase
236
    cv::Mat edges0;
73 jakw 237
    cv::Sobel(up0Rect, edges0, -1, 1, 0, 5);
238
    occlusion0Rect = occlusion0Rect & (abs(edges0) < 150);
71 jakw 239
 
240
    cv::Mat edges1;
73 jakw 241
    cv::Sobel(up1Rect, edges1, -1, 1, 0, 5);
242
    occlusion1Rect = occlusion1Rect & (abs(edges1) < 150);
71 jakw 243
 
74 jakw 244
//cvtools::writeMat(edges0, "edges0.mat", "edges0");
245
//cvtools::writeMat(edges1, "edges1.mat", "edges1");
71 jakw 246
 
70 jakw 247
    // Match phase maps
248
    int frameRectRows = map0X.rows;
249
    int frameRectCols = map0X.cols;
250
 
251
    // camera0 against camera1
252
    std::vector<cv::Vec2f> q0Rect, q1Rect;
253
    for(int row=0; row<frameRectRows; row++){
254
        for(int col=0; col<frameRectCols; col++){
255
 
256
            if(!occlusion0Rect.at<char>(row,col))
257
                continue;
258
 
259
            float up0i = up0Rect.at<float>(row,col);
260
            for(int col1=0; col1<up1Rect.cols-1; col1++){
261
 
262
                if(!occlusion1Rect.at<char>(row,col1) || !occlusion1Rect.at<char>(row,col1+1))
263
                    continue;
264
 
265
                float up1Left = up1Rect.at<float>(row,col1);
266
                float up1Right = up1Rect.at<float>(row,col1+1);
267
 
74 jakw 268
                if((up1Left <= up0i) && (up0i <= up1Right) && (up0i-up1Left < 1) && (up1Right-up0i < 1)){
70 jakw 269
 
270
                    float col1i = col1 + (up0i-up1Left)/(up1Right-up1Left);
271
 
272
                    q0Rect.push_back(cv::Point2f(col, row));
273
                    q1Rect.push_back(cv::Point2f(col1i, row));
71 jakw 274
 
275
                    break;
70 jakw 276
                }
277
            }
278
        }
279
    }
280
 
281
    // camera1 against camera0
74 jakw 282
    for(int row=0; row<frameRectRows; row++){
283
        for(int col=0; col<frameRectCols; col++){
70 jakw 284
 
74 jakw 285
            if(!occlusion1Rect.at<char>(row,col))
286
                continue;
287
 
288
            float up1i = up1Rect.at<float>(row,col);
289
            for(int col0=0; col0<up0Rect.cols-1; col0++){
290
 
291
                if(!occlusion0Rect.at<char>(row,col0) || !occlusion0Rect.at<char>(row,col0+1))
292
                    continue;
293
 
294
                float up0Left = up0Rect.at<float>(row,col0);
295
                float up0Right = up0Rect.at<float>(row,col0+1);
296
 
297
                if((up0Left <= up1i) && (up1i <= up0Right) && (up1i-up0Left < 1) && (up0Right-up1i < 1)){
298
 
299
                    float col0i = col0 + (up1i-up0Left)/(up0Right-up0Left);
300
 
301
                    q1Rect.push_back(cv::Point2f(col, row));
302
                    q0Rect.push_back(cv::Point2f(col0i, row));
303
 
304
                    break;
305
                }
306
            }
307
        }
308
    }
309
 
70 jakw 310
    int nMatches = q0Rect.size();
311
 
312
    if(nMatches < 1){
313
        Q.resize(0);
314
        color.resize(0);
315
 
316
        return;
317
    }
318
 
319
    // Retrieve color information
320
    color.resize(nMatches);
321
    for(int i=0; i<nMatches; i++){
322
 
323
        cv::Vec3b c0 = color0Rect.at<cv::Vec3b>(q0Rect[i][1], q0Rect[i][0]);
324
        cv::Vec3b c1 = color1Rect.at<cv::Vec3b>(q1Rect[i][1], q1Rect[i][0]);
325
 
326
        color[i] = 0.5*c0 + 0.5*c1;
327
    }
328
 
329
    // Triangulate points
330
    cv::Mat QMatHomogenous, QMat;
331
    cv::triangulatePoints(P0, P1, q0Rect, q1Rect, QMatHomogenous);
332
    cvtools::convertMatFromHomogeneous(QMatHomogenous, QMat);
333
 
334
    // Undo rectification
335
    cv::Mat R0Inv;
336
    cv::Mat(R0.t()).convertTo(R0Inv, CV_32F);
337
    QMat = R0Inv*QMat;
338
 
339
    cvtools::matToPoints3f(QMat, Q);
340
 
4 jakw 341
}