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cv::Mat AlgorithmPhaseShiftThreeFreq::getEncodingPattern(unsigned int depth){
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cv::Mat AlgorithmPhaseShiftThreeFreq::getEncodingPattern(unsigned int depth){
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    return patterns[depth];
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    return patterns[depth];
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}
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}
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void AlgorithmPhaseShiftThreeFreq::get3DPoints(SMCalibrationParameters calibration, const std::vector<cv::Mat>& frames0, const std::vector<cv::Mat>& frames1, std::vector<cv::Point3f>& Q, std::vector<cv::Vec3b>& color){
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void AlgorithmPhaseShiftThreeFreq::get3DPoints(const SMCalibrationParameters & calibration, const std::vector<cv::Mat>& frames0, const std::vector<cv::Mat>& frames1, std::vector<cv::Point3f>& Q, std::vector<cv::Vec3b>& color){
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    assert(frames0.size() == N);
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    assert(frames0.size() == N);
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    assert(frames1.size() == N);
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    assert(frames1.size() == N);
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    int frameRows = frames0[0].rows;
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    int frameRows = frames0[0].rows;