1 |
jakw |
1 |
#include "OpenGLContext.h"
|
|
|
2 |
|
|
|
3 |
#include <GL/gl.h>
|
|
|
4 |
#include <GL/glx.h>
|
|
|
5 |
#include <X11/Xlib.h>
|
|
|
6 |
#include <stdio.h>
|
|
|
7 |
#include <string.h>
|
|
|
8 |
|
|
|
9 |
#include <unistd.h>
|
|
|
10 |
|
|
|
11 |
// vmode extension for mode settings, gamma control, etc.
|
|
|
12 |
#include <X11/extensions/xf86vmode.h>
|
|
|
13 |
|
|
|
14 |
|
|
|
15 |
struct OpenGLContext::OpenGLContextInfo{
|
|
|
16 |
Display *display;
|
|
|
17 |
Window window;
|
|
|
18 |
GLXContext context;
|
|
|
19 |
OpenGLContextInfo() : display(NULL), window(0), context(NULL){}
|
|
|
20 |
};
|
|
|
21 |
|
|
|
22 |
std::vector<ScreenInfo> OpenGLContext::GetScreenInfo(){
|
|
|
23 |
std::vector<ScreenInfo> ret;
|
|
|
24 |
|
|
|
25 |
// Connection to default X Server
|
|
|
26 |
Display *display = XOpenDisplay(NULL);
|
|
|
27 |
|
|
|
28 |
unsigned int nScreens = ScreenCount(display);
|
|
|
29 |
|
|
|
30 |
for(unsigned int i=0; i<nScreens; i++){
|
|
|
31 |
Screen *XScreen = ScreenOfDisplay(display, i);
|
|
|
32 |
ScreenInfo screen;
|
|
|
33 |
screen.resX = XScreen->width;
|
|
|
34 |
screen.resY = XScreen->height;
|
|
|
35 |
char buff[100];
|
|
|
36 |
sprintf(buff, "XScreen no. %d", i);
|
|
|
37 |
screen.name = buff;
|
|
|
38 |
|
|
|
39 |
ret.push_back(screen);
|
|
|
40 |
}
|
|
|
41 |
|
|
|
42 |
XCloseDisplay(display);
|
|
|
43 |
|
|
|
44 |
return ret;
|
|
|
45 |
}
|
|
|
46 |
|
|
|
47 |
OpenGLContext::OpenGLContext(uint _screenNum) : screenNum(_screenNum){
|
|
|
48 |
|
|
|
49 |
contextInfo = new OpenGLContextInfo();
|
|
|
50 |
|
|
|
51 |
contextInfo->display = XOpenDisplay(NULL);
|
|
|
52 |
|
|
|
53 |
if((int)screenNum+1 > ScreenCount(contextInfo->display))
|
|
|
54 |
throw "Could not create OpenGLContext. Screen not available!";
|
|
|
55 |
|
|
|
56 |
Screen *xScreen = ScreenOfDisplay(contextInfo->display, screenNum);
|
|
|
57 |
|
|
|
58 |
screenResX = xScreen->width;
|
|
|
59 |
screenResY = xScreen->height;
|
|
|
60 |
|
|
|
61 |
// Create a OpenGL OpenGLContext on the specified X screen
|
|
|
62 |
contextInfo->window = RootWindow(contextInfo->display, screenNum);
|
|
|
63 |
|
|
|
64 |
int attrListDbl[] = {
|
|
|
65 |
GLX_RGBA, GLX_DOUBLEBUFFER,
|
|
|
66 |
GLX_RED_SIZE, 4,
|
|
|
67 |
GLX_GREEN_SIZE, 4,
|
|
|
68 |
GLX_BLUE_SIZE, 4,
|
|
|
69 |
None
|
|
|
70 |
};
|
|
|
71 |
|
|
|
72 |
XVisualInfo *visualInfo = glXChooseVisual(contextInfo->display, screenNum, attrListDbl);
|
|
|
73 |
|
|
|
74 |
int glxMajor, glxMinor = 0;
|
|
|
75 |
glXQueryVersion(contextInfo->display, &glxMajor, &glxMinor);
|
|
|
76 |
std::cout << "GLX-Version " << glxMajor << "." << glxMinor << std::endl;
|
|
|
77 |
|
|
|
78 |
// Create a GLX OpenGLContext
|
|
|
79 |
bool directRendering = True;
|
|
|
80 |
contextInfo->context = glXCreateContext(contextInfo->display, visualInfo, NULL, directRendering);
|
|
|
81 |
|
|
|
82 |
// Create colormap
|
|
|
83 |
Colormap colormap = XCreateColormap(contextInfo->display,contextInfo->window,visualInfo->visual,AllocNone);
|
|
|
84 |
|
|
|
85 |
// Create the actual window
|
|
|
86 |
unsigned long wamask = CWColormap;
|
|
|
87 |
|
|
|
88 |
XSetWindowAttributes wa;
|
|
|
89 |
wa.colormap = colormap;
|
|
|
90 |
wa.border_pixel = 0;
|
|
|
91 |
wa.event_mask = 0;
|
|
|
92 |
|
|
|
93 |
// bypass window manager
|
|
|
94 |
wa.override_redirect = False;
|
|
|
95 |
|
|
|
96 |
// show no cursor
|
|
|
97 |
wa.cursor = 0;
|
|
|
98 |
|
|
|
99 |
contextInfo->window = XCreateWindow(contextInfo->display, contextInfo->window, 0, 0, screenResX, screenResY, 0, visualInfo->depth, InputOutput, visualInfo->visual, wamask, &wa);
|
|
|
100 |
|
|
|
101 |
if(!contextInfo->window)
|
|
|
102 |
std::cerr << "Failed to create X window!" << std::endl;
|
|
|
103 |
|
|
|
104 |
// Raise window (necessary)
|
|
|
105 |
XMapRaised(contextInfo->display, contextInfo->window);
|
|
|
106 |
|
|
|
107 |
// Connect the glx-OpenGLContext to the window
|
|
|
108 |
glXMakeCurrent(contextInfo->display, contextInfo->window, contextInfo->context);
|
|
|
109 |
|
|
|
110 |
//XSaveOpenGLContext
|
|
|
111 |
XFlush(contextInfo->display);
|
|
|
112 |
|
|
|
113 |
// Check if OpenGLContext is direct
|
|
|
114 |
if (glXIsDirect(contextInfo->display, contextInfo->context))
|
|
|
115 |
std::cout << "OpenGLContext is direct\n";
|
|
|
116 |
else
|
|
|
117 |
std::cout << "OpenGLContext is not direct\n";
|
|
|
118 |
|
|
|
119 |
// Set swap interval to 1 for standard vsync
|
|
|
120 |
typedef GLvoid (*glXSwapIntervalSGIFunc) (GLint);
|
|
|
121 |
const char *glx_extensions = glXQueryExtensionsString(contextInfo->display, screenNum);
|
|
|
122 |
if (strstr(glx_extensions, "GLX_SGI_swap_control")) {
|
|
|
123 |
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalSGI");
|
|
|
124 |
SwapIntervalSGI(1);
|
|
|
125 |
} else if (strstr(glx_extensions, "GLX_EXT_swap_control")) {
|
|
|
126 |
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
|
|
127 |
SwapIntervalEXT(contextInfo->display, contextInfo->window, 1);
|
|
|
128 |
} else {
|
|
|
129 |
std::cerr << "OpenGLContext.Unix Error: Could not access swap interval extension!" << std::endl;
|
|
|
130 |
}
|
|
|
131 |
|
|
|
132 |
// Adjust gamma to one
|
|
|
133 |
setGamma(1.0);
|
|
|
134 |
}
|
|
|
135 |
|
|
|
136 |
void OpenGLContext::setGamma(float gamma){
|
|
|
137 |
// Adjust gamma
|
|
|
138 |
XF86VidModeGamma xf86Gamma = {gamma, gamma, gamma};
|
|
|
139 |
XF86VidModeSetGamma(contextInfo->display, screenNum, &xf86Gamma);
|
|
|
140 |
}
|
|
|
141 |
|
|
|
142 |
void OpenGLContext::makeContextCurrent(){
|
|
|
143 |
glXMakeCurrent(contextInfo->display, contextInfo->window, contextInfo->context);
|
|
|
144 |
}
|
|
|
145 |
|
|
|
146 |
void OpenGLContext::flush(){
|
|
|
147 |
|
|
|
148 |
// Swap buffers
|
|
|
149 |
glXSwapBuffers(contextInfo->display, contextInfo->window);
|
|
|
150 |
|
|
|
151 |
// Synchronize CPU with vsync buffer swap
|
|
|
152 |
//glFinish();
|
|
|
153 |
//glXWaitGL();
|
|
|
154 |
}
|
|
|
155 |
|
|
|
156 |
OpenGLContext::~OpenGLContext(){
|
|
|
157 |
std::cout<<"Releasing OpenGL Context\n"<<std::flush;
|
|
|
158 |
if(contextInfo->context){
|
|
|
159 |
// Release context (None, NULL)
|
|
|
160 |
if(!glXMakeCurrent(contextInfo->display, None, NULL))
|
|
|
161 |
std::cerr << "Error. Could not release drawing OpenGLContext." << std::endl;
|
|
|
162 |
|
|
|
163 |
glXDestroyContext(contextInfo->display, contextInfo->context);
|
|
|
164 |
XCloseDisplay(contextInfo->display);
|
|
|
165 |
delete contextInfo;
|
|
|
166 |
}
|
|
|
167 |
}
|
|
|
168 |
|