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#include <unistd.h>
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#include <unistd.h>
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// vmode extension for mode settings, gamma control, etc.
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// vmode extension for mode settings, gamma control, etc.
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#include <X11/extensions/xf86vmode.h>
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#include <X11/extensions/xf86vmode.h>
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// XRandR extension for virtual screens, mode setting, etc.
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//#include <X11/extensions/Xrandr.h>
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struct OpenGLContext::OpenGLContextInfo{
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struct OpenGLContext::OpenGLContextInfo{
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    Display *display;
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    Display *display;
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    Window window;
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    Window window;
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    GLXContext context;
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    GLXContext context;