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/*
* Written by Christian Thode Larsen 2009-2010
* Contact: thode2d@gmail.com
* Based on original work by J. Andreas Baerentzen
* Inspired by OpenMesh (www.openmesh.org)
*/
#ifndef __HMESH_HMESH_H__
#define __HMESH_HMESH_H__
// Halfedge based mesh datastructure
#include "Manifold.h"
// Entity handles
#include "VertexHandle.h"
#include "HalfEdgeHandle.h"
#include "FaceHandle.h"
// Circulators
#include "FaceCirculator.h"
#include "VertexCirculator.h"
// Functions
#include "caps_and_needles.h"
#include "close_holes.h"
#include "mesh_optimization.h"
#include "quadric_simplify.h"
#include "refine_edges.h"
#include "smooth.h"
#include "subdivision.h"
#include "triangulate.h"
// Loading and saving
#include "load.h"
#include "obj_load.h"
#include "off_load.h"
#include "ply_load.h"
#include "x3d_load.h"
#include "obj_save.h"
#include "off_save.h"
#include "x3d_save.h"
#endif
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