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#ifndef __X3DLOAD_H__
#define __X3DLOAD_H__

#include "IMesh/TriMeshBuilder.h"

namespace IMeshUtil
{
        /** Load a trimesh from an x3d file. The filename is the first arg,
                        and the builder is passed as the second arg. */
  bool x3d_load(const std::string& filename, IMesh::TriMeshBuilder&);

}

#endif