Rev 178 | Blame | Compare with Previous | Last modification | View Log | RSS feed
#ifndef __GRAPHICS_GEL_GL_H__
#define __GRAPHICS_GEL_GL_H__
#ifdef WIN32
#include <windows.h>
#endif
#if defined(__APPLE__) && defined(__MACH__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#endif