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#ifndef __GRAPHICS_GEL_GLUT_H__
#define __GRAPHICS_GEL_GLUT_H__
#ifdef WIN32
#include <windows.h>
#endif
#if defined(__APPLE__) && defined(__MACH__)
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#endif