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#ifndef __CGLA_VEC3HF_H__
#define __CGLA_VEC3HF_H__
#include "Vec4f.h"
namespace CGLA {
/** A 3D homogeneous vector is simply a four D vector.
I find this simpler than a special class for homogeneous
vectors. */
typedef Vec4f Vec3Hf;
}
#endif