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# Max2Obj Version 4.0 Mar 10th, 2001
#
# object Plane01 to come ...
#
v -0.100000 0.000000 0.100000
v 0.100000 0.000000 0.100000
v -0.100000 0.000000 -0.100000
v 0.100000 0.000000 -0.100000
# 4 vertices
vt 0.000000 0.000000 0.000000
vt 1.000000 0.000000 0.000000
vt 0.000000 0.000000 0.000000
vt 1.000000 0.000000 0.000000
vt 0.000000 0.000000 0.000000
vt 1.000000 0.000000 0.000000
vt 0.000000 1.000000 0.000000
vt 1.000000 1.000000 0.000000
# 8 texture vertices
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
# 4 vertex normals
g Plane01
s 1
f 3/7/3 1/5/1 4/8/4
f 2/6/2 4/8/4 1/5/1
# 2 faces
g