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#ifndef __X3DLOAD_H__
#define __X3DLOAD_H__
#include "IMesh/TriMeshBuilder.h"
namespace IMeshUtil
{
/** Load a trimesh from an x3d file. The filename is the first arg,
and the builder is passed as the second arg. */
bool x3d_load(const std::string& filename, IMesh::TriMeshBuilder&);
}
#endif